The book is currently out of stock
Introduction to Game Programming using Processing
For Designers, Artists, Players, Non-Tech People and Everybody Else
Authors
326 pages
More about the book
Focusing on games as a gateway to programming, this introductory textbook guides readers through the fundamentals of coding, prototyping, and developing interactive applications. It emphasizes hands-on learning, allowing individuals with no prior programming experience to create games and other engaging projects from the ground up.
Book variant
2024, hardcover
Book purchase
We’ll notify you via email once we track it down.