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Artificial Intelligence in Games
Authors
302 pages
More about the book
Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.
Book variant
2022, hardcover
Book purchase
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