Discworld is a satirical fantasy series set on a flat planet carried on the back of a giant turtle. The series follows various characters as they grapple with magic, politics, and absurd situations. Author Terry Pratchett creates a unique world filled with humor and social critique. Each installment brings new stories and characters that become iconic
Terry Pratchett's profoundly irreverent novels are consistent number one bestsellers in England, where they have garnered him a revered position in the halls of parody next to Mark Twain, Kurt Vonnegut, Douglas Adams, and Carl Hiaasen. The Color of Magic is Terry Pratchett's maiden voyage through the now-legendary land of Discworld. This is where it all begins--with the tourist Twoflower and his wizard guide, Rincewind.
In "The Light Fantastic," Terry Pratchett's humorous storytelling shines as the inept wizard Rincewind must save the world from disaster. His journey, filled with parody and wit, places him alongside literary greats like Twain and Vonnegut, making it a must-read for fans of irreverent fantasy.
In Equal Rites, a dying wizard tries to pass on his powers to an eighth son of an eighth son, who is just at that moment being born. The fact that the son is actually a daughter is discovered just a little too late
Death comes to us all. When he came to Mort, he offered him a job. After being assured that being dead was not compulsory, Mort accepted. However, he soon found that romantic longings did not mix easily with the responsibilities of being Death's apprentice.
There was an eighth son of an eighth son. He was, quite naturally, a wizard. And there it should have ended. However (for reasons we'd better not go into), he had seven sons. And then he had an eighth son... a wizard squared...a source of magic...a Sourcerer. SOURCERY SEES THE RETURN OF RINCEWIND AND THE LUGGAGE AS THE DISCWORLD FACES ITS GREATEST - AND FUNNIEST - CHALLENGE YET.
Things like crowns had a troublesome effect on clever folks; it was best to leave all the reigning to the kind of people whose eyebrows met in the middle. Three witches gathered on a lonely heath. A king cruelly murdered, his throne usurped by his ambitious cousin. A child heir and the crown of the kingdom, both missing. Witches don't have these kind of dynastic problems themselves - in fact, they don't have leaders. Granny Weatherwax was the most highly-regarded of the leaders they didn't have. But even she found that meddling in royal politics was a lot more complicated than certain playwrights would have you believe, particularly when the blood on your hands just won't wash off and you're facing a future with knives in it ..
'Look after the dead', said the priests, 'and the dead will look after
you.'Wise words in all probability, but a tall order when, like Teppic, you
have just become the pharaoh of a small and penniless country rather earlier
than expected, and your treasury is unlikely to stretch to the building of a
monumental pyramid to honour your dead father.
First book of the original and best CITY WATCH series, now reinterpreted in BBC's The Watch 'This is one of Pratchett's best books. Hilarious and highly recommended' The Times The Discworld is very much like our own - if our own were to consist of a flat planet balanced on the back of four elephants which stand on the back of a giant turtle, that is . . . _________________ 'It was the usual Ankh-Morpork mob in times of crisis; half of them were here to complain, a quarter of them were here to watch the other half, and the remainder were here to rob, importune or sell hotdogs to the rest.' Insurrection is in the air in the city of Ankh-Morpork. The Haves and Have-Nots are about to fall out all over again. Captain Sam Vimes of the city's ramshackle Night Watch is used to this. It's enough to drive a man to drink. Well, to drink more. But this time, something is different - the Have-Nots have found the key to a dormant, lethal weapon that even they don't fully understand, and they're about to unleash a campaign of terror on the city. Time for Captain Vimes to sober up.
Terry Pratchett's hilarious take on the Faust legend stars many of the Discworld's most popular characters. Eric is the Discworld's only demonology hacker. The trouble is, he's not very good at it. All he wants is the usual three wishes: to be immortal, rule the world and have the most beautiful woman fall madly in love with him. The usual stuff. But what he gets is Rincewind, the Disc's most incompetent wizard, and Rincewind's Luggage (the world's most dangerous travel accessory) into the bargain. The outcome is an outrageous adventure that will leave Eric wishing once more - this time, quite fervently - that he'd never been born.
The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood Hill? It’s up to Victor Tugelbend (“Can’t sing. Can’t dance. Can handle a sword a little”) and Theda Withel (“I come from a little town you’ve probably never heard of”) to find out.
They say there are only two things you can count on ... But that was before DEATH started pondering the existential. Of course, the last thing anyone needs is a squeamish Grim Reaper and soon his Discworld bosses have sent him off with best wishes and a well-earned gold watch. Now DEATH is having the time of his life, finding greener pastures where he can put his scythe to a whole new use. But like every cutback in an important public service, DEATH's demise soon leads to chaos and unrest -- literally, for those whose time was supposed to be up, like Windle Poons. The oldest geezer in the entire faculty of Unseen University -- home of magic, wizardry, and big dinners -- Windle was looking forward to a wonderful afterlife, not this boring been-there-done-that routine. To get the fresh start he deserves, Windle and the rest of Ankh-Morpork's undead and underemployed set off to find DEATH and save the world for the living (and everybody else, of course).
'Things have to come to an end, see. That's how it works when you turn the world into stories. You should never have done that. You shouldn't treat people like they was characters, like they was things. But if you do, then you've got to know where the story ends.' That's the problem when you let real life get in the way of a good story. You shouldn't let it happen. Especially when a good story involves three witches, including a fairy godmother, travelling to a faraway land to make sure that a servant girl doesn't marry a prince. It looks as though a happy ending may be averted before catastrophe strikes. But unfortunately the forces of good are up against a Godmother who has made Destiny an offer it can't refuse...
It's a dreamy midsummer's night in the Kingdom of Lancre. But music and romance aren't the only things filling the air. Magic and mischief are afoot, threatening to spoil the royal wedding of King Verence and his favorite witch, Magrat Garlick. Invaded by some Fairie Trash, soon it won't be only champagne that's flowing through the streets . . .
Features Corporal Carrot (technically a dwarf), Lance-constable Cuddy (really a dwarf), Lance constable Detritus (a troll), Lance constable Angua (a woman... most of the time) and Corporal Nobbs (disqualified from the human race for shoving), who've only got twenty-four hours to clean up the town, Ankh-Morpork.
When her dear old Granddad -- the Grim Reaper himself -- goes missing, Susan takes over the family business. The progeny of Death's adopted daughter and his apprentice, she shows real talent for the trade. That is until a little string in her heart goes "twang." With a head full of dreams and a pocketful of lint, Imp the Bard lands in Ankh-Morpork, yearning to become a rock star. Determined to devote his life to music, the unlucky fellow soon finds that all his dreams are coming true. Well almost. In this finger-snapping, toe-tapping tale of youth, Death, and rocks that roll, Terry Pratchett once again demonstrates the wit and genius that have propelled him to the highest echelons of parody next to Mark Twain, Kurt Vonnegut, Douglas Adams, and Carl Hiaasen.
The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I did on My Holidays. Workers are uniting, with nothing to lose but their water buffaloes. Warlords are struggling for power. War (and Clancy) are spreading throughout the ancient cities.
The Ghost in the bone-white mask who haunts the Ankh-Morpork Opera House was always considered a benign presence—some would even say lucky—until he started killing people. The sudden rash of bizarre backstage deaths now threatens to mar the operatic debut of country girl Perdita X. (nee Agnes) Nitt, she of the ample body and ampler voice. Perdita's expected to hide in the chorus and sing arias out loud while a more petitely presentable soprano mouths the notes. But at least it's an escape from scheming Nanny Ogg and old Granny Weatherwax back home, who want her to join their witchy ranks. Once Granny sets her mind on something, however, it's difficult—and often hazardous—to dissuade her. And no opera-prowling phantom fiend is going to keep a pair of determined hags down on the farm after they've seen Ankh-Morpork.
As autumn fogs hold Ankh-Morpok in their grip, the City Watch must find a murderer who can't be seen. The golems may know something, but they've all started to commit suicide. And on top of all this, the Watch have other problems to deal with, such as a werewolf suffering from Pre-Lunar Tension.
There are those who believe and those who don't. Through the ages, superstition has had its uses. Nowhere more so thatn in the Discworld where it's helped to maintain the status quo. Anything that undermines superstition has to be viewed with some caution. -- back cover
A new Discworld novel. A small, uninhabitable island rises from the sea, and Solid Jackson thinks he's discovered it first. But so too do the Klatchain fishermen, Akhan and Arif. There's only one answer - war!
Something is amiss at Unseen Unversity, Ankh-Morpork's most prestigious (i.e., only) institution of higher learning. A professor is missing—but a search party is on the way! A bevy of senior wizards will follow the trail wherever it leads—even to the other side of Discworld, where the Last Continent, Fourecks, is under construction. Imagine a magical land where rain is but a myth and the ordinary is strange and the past and present run side by side. experience the terror as you encounter a Mad Dwarf, the Peach Butt, and the dreaded Meat Pie Floater. Feel the passion as the denizens of the Last Continent learn what happens when rain falls and the rivers fill with water (it spoils regattas, for one thing). Thrill to the promise of next year's regatta, in remote, rustic Didjabringabeeralong. It'll be asolutely gujeroo (no worries).
In this and indeed other lives there are givers and takers. They don't have
much time for the givers of this world - except perhaps mealtimes - and even
less for priests. Mightily Oats has not picked a good time to be a priest. But
they haven't met the neighbours yet: between them and Lancre stand Granny
Weatherwax and Nanny Ogg.
The Fifth Elephant is the latest installment in the Discworld cycle starring dwarfs, diplomacy, intrigue and big lumps of fat . . . Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious, fat-rich country of Uberwald. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war. But there are monsters on his trail. They are bright. They are fast, and they are catching up!
Terry Pratchett's Discworld novels have dominated bestseller lists in England for over a decade, with the author selling more hardcover books in the UK during the 1900s than any other living novelist. Recognized as a master of satire and parody, Pratchett's irreverent humor is finally gaining traction in America. In his twenty-fifth Discworld installment, he explores the power of the press and its role in shaping truth. William de Worde, the lesser son of a privileged family and a struggling scribe, decides to launch a newsletter using a new printing press. True to his family's motto, he finds success with the Ankh-Morpork Times, attracting the ire of rival factions who aim to undermine him with their own scandalous publication. As competition heats up, de Worde faces a more pressing challenge: Lord Vetinari, the Patrician of Ankh-Morpork, is accused of a serious crime in a seemingly foolproof case. However, de Worde understands that facts do not always equate to truth. Joined by an overly proper assistant, a vampire photographer with a troublesome flashgun, and a talking dog who holds crucial information, he is determined to uncover the truth. This sharp commentary on the media, the nature of news, and political intrigue promises to engage readers fully.
Discworld's first newspaper editor just wants to get at the truth but unfortunately, like other editors before and after him, many people want him dead for a variety of reasons.
Imagine a million clever rats. Rats that don't run. Rats that fight... Maurice, a scruffy tomcat with an eye for the main chance, has the perfect fiddle going. He has a stupid-looking kid for a piper, and he has his very own plague of rats - rats who are strangely educated, so Maurice can no longer think of them as 'lunch'. And everyone knows the stories about rats and pipers - and is giving him lots of money... Until they try the trick in the far-flung town of Bad Blintz, and the nice little con suddenly goes down the drain. Someone there is playing a different tune. A dark, shadowy tune. Something very, very bad is waiting in the cellars. The rats must learn a new word. Evil. It's not a game any more. It's definitely a rat-eat-rat world down there. In fact, that might only be the start... Bestselling novelist Terry Pratchett leads readers from tale to tail in a darkly imaginative and fiendishly entertaining story, the first for younger readers set in the Discworld universe, the setting of his phenomenally successful fantasy novels.
One moment, Sir Sam Vimes is in his old patrolman form, chasing a sweet-talking psychopath across the rooftops of Ankh-Morpork. The next, he's lying naked in the street, having been sent back thirty years courtesy of a group of time-manipulating monks who won't leave well enough alone. This Discworld is a darker place that Vimes remembers too well, three decades before his title, fortune, beloved wife, and impending first child. Worse still, the murderer he's pursuing has been transported back also. Worst of all, it's the eve of a fabled street rebellion that needlessly destroyed more than a few good (and not so good) men. Sam Vimes knows his duty, and by changing history he might just save some worthwhile necks—though it could cost him his own personal future. Plus there's a chance to steer a novice watchman straight and teach him a valuable thing or three about policing, an impressionable young copper named Sam Vimes.
Tiffany wants to be a witch when she grows up. A proper one, with a pointy hat. And flying, she's always dreamed of flying (though it's cold up there, you have to wear really thick pants, two layers). But she's worried Tiffany isn't a very 'witchy' name. And a witch has always protected Tiffany's land, to stop the nightmares getting through. Now the nightmares have taken her brother, and it's up to her to get him back. With a horde of unruly fairies at her disposal, Tiffany is not alone. And she is the twentieth granddaughter of her Granny Aching: shepherdess extraordinaire, and protector of the land. Tiffany Aching. Now there's a rather good name for a witch. 'Quite, quite brilliant' Starburst THE FIRST BOOK IN THE TIFFANY ACHING SERIES
War has come to Discworld ... again. And, to no one's great surprise, the conflict centers around the small, arrogantly fundamentalist duchy of Borogravia, which has long prided itself on its unrelenting aggressiveness. A year ago, Polly Perks's brother marched off to battle, and Polly's willing to resort to drastic measures to find him. So she cuts off her hair, dons masculine garb, and -- aided by a well-placed pair of socks -- sets out to join this man's army. Since a nation in such dire need of cannon fodder can't afford to be too picky, Polly is eagerly welcomed into the fighting fold—along with a vampire, a troll, an Igor, a religious fanatic, and two uncommonly close "friends." It would appear that Polly "Ozzer" Perks isn't the only grunt with a secret. But duty calls, the battlefield beckons. And now is the time for all good ... er ... "men" to come to the aid of their country.
Eleven-year-old Tiffany Aching wants to be a real witch. But a real witch doesn't casually step out of her body, leaving it empty. Tiffany does- and there's something just waiting for an empty body to take over. Something horrible, which can't ever die. Now Tiffany's got to learn to be a real witch really quickly, with the help of arch-witch Mistress Weatherwax and the truly amazing Miss Level. 'Crivens! And us!' Oh, yes. And the Wee Free Men - the rowdiest, toughest, smelliest bunch of fairies ever to be thrown out of Fairyland. They'll fight anything... Wise, witty and wonderfully inventive, A HAT FULL OF SKY is Terry Pratchett's second novel about Tiffany Aching and the Wee Free Men. His first novel for younger readers set in Discworld, THE AMAZING MAURICE AND HIS EDUCATED RODENTS, won the Carnegie Medal.
Suddenly, condemned arch-swindler Moist von Lipwig found himself with a noose around his neck and dropping through a trapdoor into ... a government job? By all rights, Moist should be meeting his maker rather than being offered a position as Postmaster by Lord Vetinari, supreme ruler of Ankh-Morpork. Getting the moribund Postal Service up and running again, however, may prove an impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, greedy Grand Trunk clacks communication monopoly and its bloodthirsty piratical headman. But if the bold and undoable are what's called for, Moist's the man for the job -- to move the mail, continue breathing, get the girl, and specially deliver that invaluable commodity that every being, human or otherwise, requires: hope.
Once, in a gods-forsaken hellhole called Koom Valley, trolls and dwarfs met in bloody combat. Centuries later, each species still views the other with simmering animosity. Lately, the influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens--a volatile situation made far worse when the pint-size provocateur is discovered bashed to death ... with a troll club lying conveniently nearby. Commander Sam Vimes of the City Watch is aware of the importance of solving the Hamcrusher homicide without delay. (Vimes's second most-pressing responsibility, in fact, next to always being home at six p.m. sharp to read Where's My Cow? to Sam, Jr.) But more than one corpse is waiting for Vimes in the eerie, summoning darkness of a labyrinthine mine network being secretly excavated beneath Ankh-Morpork's streets. And the deadly puzzle is pulling him deep into the muck and mire of superstition, hatred, and fear--and perhaps all the way to Koom Valley itself
When witch-in-training Tiffany Aching accidentally interrupts the Dance of the Seasons and awakens the interest of the elemental spirit of Winter, she requires the help of the six-inch-high, sword-wielding, sheep-stealing Wee Free Men to put the seasons aright
'Whoever said you can't fool an honest man wasn't one'The Royal Bank is facing
a crisis, and it's time for a change of management. There's something nameless
in the cellar (and the cellar itself is pretty nameless), it turns out that
the Royal Mint runs at a loss, and people actually want to know where the
money's gone.
The wizards of Unseen University in the ancient city of Ankh-Morpork must win a football match, without using magic, so they're in the mood for trying everything else. As the match approaches, four lives are entangled and changed forever.
It starts with whispers.Then someone picks up a stone.Finally, the fires begin.When people turn on witches, the innocents suffer. . . Tiffany Aching has spent years studying with senior witches, and now she is on her own. As the witch of the Chalk, she performs the bits of witchcraft that aren't sparkly, aren't fun, don't involve any kind of wand, and that people seldom ever hear about: She does the unglamorous work of caring for the needy.But someone or something is igniting fear, inculcating dark thoughts and angry murmurs against witches. Aided by her tiny blue allies, the Wee Free Men, Tiffany must find the source of this unrest and defeat the evil at its root before it takes her life. Because if Tiffany falls, the whole Chalk falls with her.Chilling drama combines with laugh-out-loud humor and searing insight as beloved and bestselling author Terry Pratchett tells the high-stakes story of a young witch who stands in the gap between good and evil.
It is a truth universally acknowledged that a policeman taking a holiday would barely have had time to open his suitcase before he finds his first corpse.Commander Sam Vimes of the Ankh-Morpork City Watch is on holiday in the pleasant and innocent countryside, but not for him a mere body in the wardrobe. There are many, many bodies - and an ancient crime more terrible than murder.He is out of his jurisdiction, out of his depth, out of bacon sandwiches, occasionally snookered and out of his mind. But never out of guile. Where there is a crime, there must be a finding, there must be a chase, and there must be a punishment.They say that in the end all sins are forgiven. But not quite all...
To the consternation of the patrician, Lord Vetinari, a new invention has arrived in Ankh-Morpork – a great clanging monster of a machine that harnesses the power of all of the elements: earth, air, fire and water. This being Ankh-Morpork, it’s soon drawing astonished crowds, some of whom caught the zeitgeist early and arrive armed with notepads and very sensible rainwear. Moist von Lipwig is not a man who enjoys hard work – as master of the Post Office, the Mint and the Royal Bank his input is, of course, vital . . . but largely dependent on words, which are fortunately not very heavy and don’t always need greasing. However, he does enjoy being alive, which makes a new job offer from Vetinari hard to refuse . . . Steam is rising over Discworld, driven by Mister Simnel, the man wi’ t’flat cap and sliding rule who has an interesting arrangement with the sine and cosine. Moist will have to grapple with gallons of grease, goblins, a fat controller with a history of throwing employees down the stairs and some very angry dwarfs if he’s going to stop it all going off the rails . . .