Flynne Fisher lives in the rural American South, working at the local 3D printing shop, while earning much needed extra money playing VR games for rich people. One night she dons a headset and finds herself in futuristic London-a sleek and mysterious world, alluringly different from her own hardscrabble existence. But this isn't like any game she's ever played before -- Flynne begins to realise it isn't virtual reality ... it's real. Someone in London, seventy years in the future, has found a way to open a door to Flynne's world. And as utterly beguiling as London is ... it's also dangerous. As Flynne searches to discover who has connected their worlds, and for what purpose, her presence here sets dangerous forces into motion ... forces intent on destroying Flynne and her family in her own world
Jackpot Series
This series delves into the profound questions of our existence through a gripping science fiction adventure across alternate realities. Immerse yourself in a world where the lines between future and present blur, and one wrong decision can alter humanity's fate forever. Follow characters as they unravel mysteries spanning past and future, confronting threats that defy comprehension. It's a thrilling exploration of consequence and possibility, urging reflection on our own time.


Recommended Reading Order
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Verity Jane, gifted app-whisperer, out of work since her exit from a brief but problematic relationship with a Silicon Valley billionaire, signs the wordy NDA of a dodgy San Francisco start-up, becoming the beta-tester for their latest product: a digital assistant, accessed through a pair of ordinary-looking glasses. Eunice, the disarmingly human AI in the glasses, soon manifests a face, a fragmentary past, and an unnervingly canny grasp of combat strategy. Verity, seeing that her cryptic new employers don't yet know this, instinctively decides that it's best they don't. Meanwhile, a century ahead, in a fundamentally altered London, the result of a timeline in which Hillary Clinton didn't become president, Wilf Netherton works amid plutocrats and plunderers, survivors of the slow-and-steady apocalypse known as the Jackpot. His employer, the enigmatic Ainsley Lowbeer, can look into alternate pasts and nudge their ultimate directions. Verity and Eunice have become her current project. Wilf can see what Verity and Eunice can't--their own version of the Jackpot, just around the corner. And something else too: the roles they may play in it.