Bookbot

Warhammer Age of Sigmar

Enter a realm of endless wars and divine conflicts, where brave heroes and sinister villains clash across eight magnificent realms. This epic fantasy saga blends magical realism with brutal action and a deep, evolving mythology. Explore a rich universe filled with diverse factions, from immortal warriors to cunning daemons, and witness the birth of new legends in a constantly expanding cosmic tapestry.

Warcry. The anthology
Shadespire - die gespiegelte Stadt
The Rulers of the Dead
Soul Wars
Gloomspite
Oaths and Conquests

Recommended Reading Order

  • Oaths and Conquests

    • 416 pages
    • 15 hours of reading
    3.4(36)Add rating

    Fantastic anthology of stories from the Mortal Realms. The Mortal Realms are burning. The hope brought by Sigmar’s storm is now nothing more than a dwindling light against the darkness of Chaos, as mighty warlords rise to prominence and teeming hordes of ratmen and greenskins threaten to topple civilisation altogether. Stormcast and mortal alike take up arms in defence of the bastions of Order, united in their hatred of Chaos. But every warrior killed in battle strengthens the legions of Nagash, which march relentlessly in their crusade against the living. This Age of Sigmar anthology includes thirteen tales concerning the oaths of the righteous, and the conquests of the damned. By William King, David Guymer, Anna Stephens, Robert Rath, Dale Lucas and many more…

    Oaths and Conquests
  • Gloomspite

    • 368 pages
    • 13 hours of reading
    4.1(48)Add rating

    A twisted and disturbing tale of the grots of the Mortal Realms. Strap in – this is going to be a wild ride… In the dark corners of the Mortal Realms, the mysterious Gloomspite Gitz go to war, following the trail of their abominable deity. Nowhere is beyond the sight of the Bad Moon, not even those places under Sigmar’s protection, like the city of Draconium, sweltering beneath the scalding rain of Aqshy. In this boiling pot of tension, the regent prays to Sigmar for guidance while Captain Helena Morthan puts out fires: blades drawn in the streets, heretical doomsayers preaching the end of days, and insects eating watchmen alive. When the grieving warrior Hendrick and his warband arrive at the gates with a prophetic warning, Captain Morthan sees a way to save her people. But with Skragrott the Loonking plotting underneath Draconium, and the Bad Moon looming in the sky above, will there be a city left to save?

    Gloomspite
  • Soul Wars

    • 416 pages
    • 15 hours of reading
    4.3(28)Add rating

    Nagash is rising. As his legions march forth from Shyish to bring death to all the realms, the Anvils stand firm in Glymmsforge.

    Soul Wars
  • The Rulers of the Dead

    • 864 pages
    • 31 hours of reading
    4.1(25)Add rating

    Nagash: The Undying King by Josh Reynolds: The Realm of Death is an inhospitable place, but even here humanity ekes out an existence. Tamra, ruler of the Rictus clans and her tribe fight a desperate battle for survival against the relentless minions of the Plague God. They turn to Nagash to survive, but has he abandoned them?

    The Rulers of the Dead
  • Warcry. The anthology

    • 336 pages
    • 12 hours of reading
    3.6(20)Add rating

    Read six incredible tales about the Chaos tribes that feature in the hugely popular Warcry game. Bloodthirsty battles await! In the twisted remains of the Eightpoints, Archaon has raised the Varanspire as an indomitable bastion against the puppet forces of Order. From its halls, the call of the Everchosen resounds across the Mortal Realms, summoning the worthy to his side. This is a deadly odyssey, for the Exalted Grand Marshall has no use for the weak. Rival warbands of every stripe battle across the wastes of the Bloodwind Spoil, a land filled with unspeakable horrors, to earn Archaon’s favour. Some, such as the Iron Golems, use brute force and unwavering discipline to achieve their ends. Others, like the Corvus Cabal, strike from the shadows, cutting throats and taking trophies of their hunt. All seek to claim their rightful place at the Everchosen’s side, but few will survive even their first nights in this tormented domain. This anthology brings together six brand-new stories, chronicling the perilous journeys of some of the Mortal Realms' most horrifying warbands: the Unmade, the Iron Golems, the Splintered Fang and more, from authors including David Annandale, Josh Reynolds and David Guymer.

    Warcry. The anthology
  • The court of the blind king

    • 384 pages
    • 14 hours of reading
    3.7(147)Add rating

    Idoneth Deepkins vs Chaos - let battle commence. Deep beneath the oceans of Ghyran, in kingdoms forgotten by gods and time and overlooked by the ravages of Chaos, the Idoneth Deepkin endure in bitter solitude. However, the Jade Throne of Briomdar sits empty, its long isolation threatened as never before in its history. The Everqueen’s warsong awakens the forests of both land and sea and everywhere the diseased knights of Nurgle fight to the last foetid breath for the verdant Realm they claim as theirs. But, for Prince Lurien this time of peril is one ripe with opportunity. It will take every drop of wit, guile, and treachery the prince has to overcome not only the myriad foes of the Idoneth, but his fellow Deepkin as well.

    The court of the blind king
  • Ghoulslayer

    • 320 pages
    • 12 hours of reading
    3.9(420)Add rating

    Gotrek Gurnisson is back and he's in the Mortal Realms....his axe is poised and he's ready for anything! A must read for fans of this truly iconic character In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the World-That-Was, his fury undiminished. Branded with the Master Rune of Grimnir, the God that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine and turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own?

    Ghoulslayer
  • In der Stadt Excelsis stellen Hexenjäger Hanniver Toll und der Freigildensoldat Armand Callis einem Kult der Mächte des Chaos nach. Schon bald stellen sie fest, dass dessen Machenschaften weit über die Stadt hinausgehen. Zusammen mit der gefährlichen Korsarenkönigin Arika Zenthe und dem aelfischen Schatzjäger Shev Arclis müssen die beiden den gefährlichen Gewässern und Dschungeln der Klauenküste trotzen, um den Kult aufzuhalten, bevor dieser die verlorene Stadt Xoantica erreicht. In deren vergessenen Ruinen liegt der Silbersplitter, ein Artefakt aus einer anderen Welt mit der Macht, die Realität selbst zu verändern. Sollte er den Verrätern in die Hände fallen, steht das Schicksal von Excelsis und vielleicht sogar aller großen Sigmarstädte in Ghur – dem Reich der Bestien – auf dem Spiel. Warum du dieses buch lesen solltest Jenseits der legendären Schlachtfelder stellen sich einfache Menschen auf ihre eigene Art den Dunklen Mächten. Nick Horth zeigt in seinem Debütroman die düstere Seite der Reiche der Sterblichen. Außerdem enthalten: Die Novelle Die Stadt der Geheimnisse – die Vorgeschichte zum Roman!

    Callis & Toll - Der Silbersplitter
  • Gods and Mortals

    • 512 pages
    • 18 hours of reading
    3.8(31)Add rating

    Sigmar has returned to the Mortal Realms, and his eternal armies march across the lands, smiting the unworthy.

    Gods and Mortals
  • Unendliche Kriege lassen die Sterblichen Reiche erzittern. In Shyish, dem Reich des Todes, regt sich ein uraltes Böses. Nagash, der Ewige König, richtet seinen Blick auf die Zitadellen der Lebenden und die Diener des Sigmar, dem Gottkönig von Azyr. Einst waren sie Verbündete im Kampf gegen die Verderbten Mächte, doch jetzt stehen sich die beiden Götter als Feinde gegenüber. In Nagash brennt das Bedürfnis nach Vergeltung für eine Kränkung aus tiefster Vergangenheit, und so ruft er seine seelenlosen Legionen zusammen und überzieht das Reich, welches er als sein eigenes beansprucht, mit Krieg. Während der Konflikt zwischen Himmel und Tod erneut entbrennt, trachtet er danach, seine Vorherrschaft über alle Dinge geltend zu machen.

    Die Seelenkriege
  • Two towns being haunted by malice, can they stand against the might of the Lady of Sorrows? In the deathly realm of Shyish, the Twinned Towns of Westreach and Eastdale exist on the edge of annihilation. Once in each generation, the hosts of Lady Olynder rise from their tombs to slaughter the towns’ inhabitants, and for centuries the nighthaunts have been turned back, but only after the fiercest of battles. Now, the wizards in the ancient Belvegrod lighthouse have deciphered a prophetic vision that offers a chance to break the curse placed upon the city. The hero Jahangir is fated to lead a desperate mission against the Mortarch of Grief and free his people from this menace once and for all. But is Jahangir equal to the ordeal before him? Can the courage of mortals stand against the undying malice of the Lady of Sorrows?

    Lady of Sorrows
  • The Realmgate Wars: Volume 2

    • 960 pages
    • 34 hours of reading

    Bound into a huge omnibus edition, the second volume in the Realmgate Wars saga, the epic conflict that defined the Age of Sigmar.

    The Realmgate Wars: Volume 2
  • Realm-lords

    • 320 pages
    • 12 hours of reading
    3.5(97)Add rating

    A Lumineth Realm-lords novelWhen disaster strikes their mountain home, a trio of Alarith Stoneguard must gather a band of heroes to stop vile Slaaneshi Hedonites from devastating the entire realm.READ IT BECAUSEDiscover the Lumineth Realm-lords and explore the lands of Hysh in a desperate quest to stop a cataclysm from unfolding.THE STORYA single, harrowing trial stands between supplicant Ferendir and a life of loyal service to his Alarith temple. But on the day of the young aelf’s final initiation, a Slaaneshi warhost descends upon his mountain home, leaving slaughter and destruction in their wake and stealing a long-hidden Lumineth treasure of terrible power. His world now torn asunder, Ferendir and his stalwart masters, Serath and Desriel, are forced to navigate a realm at war to stop the depraved warriors of the Dark Prince. The three Alarith Stoneguard must gather a band of Lumineth champions and embark upon a perilous quest. Failure is inconceivable, for the Hedonites seek to awaken an ancient and cataclysmic weapon, one with the power to bring Hysh to its knees.

    Realm-lords
  • Chamon liegt in Todesqualen. Eine rätselhafte Fäule hat das Reich erfasst und die Oasen in seinen Wüsten verdorren unter der Berührung des Seuchengottes Nurgle. Wo einst das Leben blühte, erstickt das Land unter krankhaften Wucherungen. Der Gestank verwesender Seelen, zerrissen von der Krankheit, die ihnen Nurgles Willen aufzwingt, wabert durch die glänzenden Dünen, und die tastenden Ranken des Verfalls greifen immer weiter aus. Der Seuche stellen sich Talorcan und Esselt, zwei Hexenjäger des Ordens von Azyr, entgegen. Der ernste, nachdenkliche Talorcan ist innerhalb der Bruderschaft als Spurenleser ähnlich berühmt wie der gnaden- lose Schwertarm seiner Geliebten Esselt. Auf der blutigen Spur eines Kultisten stoßen die Hexenjäger auf ein Massakers, nach dem sie keine Gnade mehr im Kampf gegen die Krankheit kennen, die ihr Heimatreich gefangen hält – bis sie sich ihrer größten Herausforderung stellen müssen. Angesichts des Undenkbaren wird der Kampf schnell zur Prüfung ihres Glaubens, und Talorcan und Esselt können sich nur noch auf eines verlassen: einander.

    Das vergiftete Herz
  • Hammerhal

    • 128 pages
    • 5 hours of reading
    3.5(39)Add rating

    The Stormcast Eternals of the Hallowed Knights must uncover the mystery of the Hexwood before it brings the great city of Hammerhal to ruin.

    Hammerhal
  • Another great Vampire story from author David Annandale! Blood Queen Neferata must call upon all her cunning and guile if she is to maintain her rulership… fortunately, those are qualities not in short supply… Neferata is besieged. To the east, the daemon prince Graunos gathers the legions of the Blood God, seeking to tear the Mortarch from her throne. To the south, Sigmar’s storm heralds the coming of the Anvils of the Heldenhammer, intent on pressing the God King’s claim. All the while, an ancient enemy grows, hidden within Neferata’s lands. Never has her power seemed so fragile. But, within the dominion of bones, the Mortarch of Blood controls all, and even the champions of the Dark Gods will find themselves puppets in her schemes.

    Neferata: The Dominion of Bones
  • Die Saga des Gotrek Gurnisson geht weiter! In der trostlosen Unterwelt von Shyish, dem Reich des Todes, sucht ein rachsüchtiger Slayer nach dem Fürst des Todes. Gotrek Gurnisson kehrt zurück und seine alten Eide sind jetzt ebenso Asche wie die Welt von einst. Doch sein Zorn ist ungemindert. Gebrandmarkt mit der Rune des Grimnir, jenen Gottes, der ihn betrug, und zusammen mit Maleneth Hexenklinge, einer ehemaligen Tochter des Khaine, die nun für den Orden von Azyr arbeitet, führt ihre Suche sie tief ins Reich des Todes. Wird Gotrek einen Weg zum Ewigen König finden oder wird die Unterwelt ihn zu seinem Ende führen?

    Gotrek - im Reich der Unbegrabenen
  • Beastgrave

    • 320 pages
    • 12 hours of reading
    3.4(100)Add rating

    A Warhammer Age of Sigmar novel tying in with the hugely successful Warhammer Underworlds game. Ghur is a realm of vast wilds and savage beasts. Few are more vicious than the herdchief, Ghroth the Rootcutter. Brutal and ruthless, he leads his warherd from one massacre to the next, slaughtering all who defy him. Yet this is not enough to sate Ghroth's bloodthirsty ambition – to become the mightiest of beastlords. When a fearsome vision promises Ghroth the power he craves, he leads a small band of warriors far across the wastes to seize the relic that will make all beastkin submit to his dominion. But Ghroth's ambition is not unopposed. Rivals within his own warherd seek to cheat him of the prize he covets, and in the enchanted forest of Thornwyld, an enemy of a different kind stirs. The branchwraith Kyra has also had a vision, an apocalyptic foretelling of the destruction Ghroth will unleash upon her home. Gathering a retinue of dryads, Kyra hastens to thwart Ghroth's hunt – either by killing him or destroying the dark relic he seeks. The trail will lead both beastkin and sylvaneth across perilous wastelands. But no danger is greater than that which waits in the mountain tomb of the godbeast. It is a place of terror and legend, a place spoken of in frightened whispers. It is a place called Beastgrave.

    Beastgrave