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Jason Briggs

    Jason R Briggs's nomadic lifestyle has informed his unique perspective, spending significant time in New Zealand, Thailand, and England. Now based in England, he often expresses wry observations about the weather, public transport, and the absence of familiar comforts like antipodean lager. This blend of international experience and a sometimes-grumbling, yet insightful, outlook shapes his distinctive literary voice.

    Python for Kids
    • Python for Kids

      • 344 pages
      • 13 hours of reading

      About the Author and Technical Reviewers Acknowledgments Introduction Part I: Learning to Program Chapter 1: Not All Snakes Slither Chapter 2: Calculations and Variables Chapter 3: Strings, Lists, Tuples, and Maps Chapter 4: Drawing with Turtles Chapter 5: Asking Questions with if and else Chapter 6: Going Loopy Chapter 7: Recycling Your Code with Functions and Modules Chapter 8: How to Use Classes and Objects Chapter 9: Python's Built-In Functions Chapter 10: Useful Python Modules Chapter 11: More Turtle Graphics Chapter 12: Using tkinter for Better Graphics Part II: Bounce! Chapter 13: Beginning Your First Game: Bounce! Chapter 14: Finishing Your First Game: Bounce! Part III: Mr. Stick Man Races for the Exit Chapter 15: Creating Graphics for the Mr. Stick Man Game Chapter 16: Developing the Mr. Stick Man Game Chapter 17: Creating Mr. Stick Man Chapter 18: Completing the Mr. Stick Man Game Afterword: Where to Go from Here Appendix: Python Keywords Glossary Index

      Python for Kids
      4.2