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Lianne Belt

    Knife of dreams
    Flight of the nighthawks
    Die for Me
    Clockwork Angel
    Het Rad des Tijds - 11: Mes van dromen
    Het Rad des Tijds - 13: De Torens van Middernacht
    • The end draws near as the Last Battle begins, with the seals on the Dark One’s prison crumbling and the Pattern unraveling. The armies of the Shadow emerge from the Blight, signaling the twilight of the Third Age. Perrin Aybara finds himself haunted by past specters—Whitecloaks, a wolf slayer, and the burdens of leadership. An unseen enemy tightens its grip on him, forcing Perrin to seek answers in Tel’aran’rhiod. He must master the wolf within or risk losing himself completely. Meanwhile, Matrim Cauthon faces his own daunting challenge. The Aelfinn and Eelfinn have left him confused and taunted, burdened with fragmented memories of other lives. He hoped to end his encounters with them, but the Wheel weaves as it wills, and he must once again confront the Snakes and the Foxes in a game that seems unwinnable. The Tower of Ghenjei looms, holding secrets that could reveal the fate of a long-lost friend. This penultimate installment of Robert Jordan’s bestselling series, based on materials he left behind, brings significant developments to many threads in the Pattern. As the end approaches, it’s time to toss the dice. Dovie’andi se tovya sagain.

      Het Rad des Tijds - 13: De Torens van Middernacht
      4.5
    • Het Rad des Tijds - 11: Mes van dromen

      • 848 pages
      • 30 hours of reading

      Het weefsel van de werkelijkheid wordt almaar dunner. Alle voortekenen wijzen erop dat Tarmon Gai'don, de Laatste Slag, ophanden is. Weliswaar bereidt Rhand Altor zich voor op de confrontatie met de Duistere, maar eerst moet hij een wapenstilstand zien te bewerkstelligen met de Seanchaanse legers, want die putten zijn troepen steeds meer uit. De andere hoofdrolspelers, Perijn en Mart, Elayne en Egwene, allemaal hebben ze hun handen meer dan vol.

      Het Rad des Tijds - 11: Mes van dromen
      4.3
    • Clockwork Angel

      • 544 pages
      • 20 hours of reading

      Includes excerpts from Clockwork prince, City of bones, and Lady Midnight, and a sneak peek at Vampires, scones, and Edmund Herondale.

      Clockwork Angel
      4.3
    • Die for Me

      • 695 pages
      • 25 hours of reading

      A killer with a passion for the past, his victims tortured beyond endurance, all done in the name of a game...DIE FOR ME is Karen Rose at her most chilling best. If you love this be sure to check out the sequels to Karen's mini-trilogy, SCREAM FOR ME and KILL FOR ME. But playing games will kill you... When a multimedia games designer decides to take his research to the next level for his new game, fantasy ends and murder begins. Homicide detective Vito Ciccotelli is expecting the worst. Called to a remote murder site, he is confronted with numerous bodies, all with horrific injuries, all it seems the victim of the same killer. When the medical examiner reveals that the wounds are consistent with instruments of medieval torture, Ciccotelli turns to Sophie Johannsen, museum curator and specialist in medieval warfare, to learn more about the killer's methods and to try and find the killer before he spirals out of control...

      Die for Me
      4.3
    • Flight of the nighthawks

      • 400 pages
      • 14 hours of reading

      A portent of annihilation awakens the powerful sorcerer Pug in the dead of night—a dread vision warning of a vast and terrible army descending upon the exposed heart of Midkemia. Even the formidable might of the Tsurani Empire will not beat back the alien invaders. And in far Stardock town, two boys—untrained, unready, and barely come of age—will be called upon by the mysterious Conclave of Shadows to confront a sinister plot that implicates even the highest-ranking nobles in the land. For a nightmare of treason, intrigue, and murder is brewing among an ancient Brotherhood of Death—a clan of merciless assassins whose name is spoken only in fearful whispers . . .

      Flight of the nighthawks
      4.2
    • As the very fabric of reality wears thin all portents indicate that Tarmon Gai'don, the Last Battle, is imminent - and Rand al'Thor must ready himself to confront the Dark One. But Rand must first negotiate a truce with the Seanchan armies, as their forces increasingly sap his strength. Perrin has made his own desperate truce with the Seanchan - he would deal with the Dark One himself to save his wife Faile from the Shaido. Meanwhile, Mat is caught up in a reckless escape from Ebou Dar with the kidnapped Daughter of the Nine Moons. But Tuon is in fact in deadly danger from her Seanchan countrymen. Mat will have to risk much to prevail and still win her as his bride. All is in flux as established powers falter ... In Caemlyn, Elayne fights to gain the Lion Throne while trying to avert civil war and Egwene finds that even the White Tower is no longer a place of safety. The winds of time have whirled into a storm, and Rand and his companions ride in the vortex. This small company must prevail against the trials of fate and fortune - or the Dark One will triumph and the world will be lost.

      Knife of dreams
      4.2
    • Shadowfall

      • 528 pages
      • 19 hours of reading

      Four millennia have passed since the hundred immortal gods came to Myrillia. Out of chaos they created the Nine Lands, blessed with their Graces and protected from the nightmarish Hinterlands, where rogue gods stalked across a barbarous wilderness. In all this time nothing has disturbed the peace of the Nine Lands.Until now. For the impossible...the unthinkable...has happened. Meeryn, goddess of the Summering Isles, has been murdered.The only witness was Tylar de Noche, a crippled and disgraced former Shadowknight who lives in agonizing shame of his past. He saw the dark entity that killed Meeryn. And as he held the dying goddess, her last breath bestowed a powerful blessing on him—a mark that healed his broken body. A mark that many see as proof that he killed a god. A mark that unleashed a powerful force of darkness within him.Chased across Myrillia by enemies both human and ethereal, aided only by outcasts like himself, Tylar must uncover and face down a being powerful enought to kill an immortal—the true godslayer. If he fails, all of Myrillia will fall into shadow....

      Shadowfall
      4.1
    • The wheel of time. New spring

      • 416 pages
      • 15 hours of reading

      In a city near the Blight, Al'Lan Mandragoran, the exiled king of Malkier and a master swordsman, arrives in Canluum, a supposed refuge from the Dark One's influence. However, he finds a place filled with rumors and the presence of Shadowspawn, indicating the Dark One's growing power. Within Canluum, Lan encounters Moiraine, a young and formidable Aes Sedai seeking a bondsman for her urgent quest. She aims to validate a discredited prophecy that hints at a way to combat the encroaching darkness and speaks of a child who may be the dragon reborn. Their meeting will alter the course of Lan's life and set the stage for a battle against the shadow that threatens their world. The narrative unfolds in a richly woven tapestry of destiny, power, and the struggle between light and dark, capturing the essence of epic fantasy.

      The wheel of time. New spring
      4.1
    • Phantom

      • 400 pages
      • 14 hours of reading

      The tenth book in the Sword of Truth series from bestselling author Terry Goodkind. Fantasy adventure on a grand scale featuring the popular wizard-hero Richard Cypher.

      Phantom
      4.0