The grammar lab. Book two
- 192 pages
- 7 hours of reading
A lively, humorous and richly illustrated grammar series for children aged nine to twelve.
The author's illustrations, executed with bright watercolors and pen and ink, are distinguished by an anarchic yet detailed style and "wild characterization." His works, often compared to Tom and Jerry cartoons and artists like Ronald Searle and Ralph Steadman, are filled with visual jokes and witty details. He employs techniques ranging from digital tools to traditional methods like brushes, pencils, and ink. The author's work exudes a playful energy and is lauded for its unique visual cleverness and meticulousness, drawing readers into enchanting worlds.






A lively, humorous and richly illustrated grammar series for children aged nine to twelve.
This book contains: Winnie the Witch, Winnie in Winter, and Winnie Flies Again and will make the perfect introduction to Winnie the Witch to anyone who has not yet discovered her. It will also make the perfect Hallowe'en or Christmas present for any fan, old or new.
In four stories, we find Winnie and Wilbur up to their usual mischief. Whether they are setting up at a car-boot sale, putting out to sea on a fishing trip, responding to a gap in the market for broomstick-friendly pants, or showing some team spirit on the football pitch, one thing is certain - nothing will go to plan!
A lively, humorous and richly illustrated grammar series for children aged nine to twelve.
Winnie the Witch lives in a black house. She has black chairs and black stairs, black floors and black doors. The trouble is that Winnie's cat, Wilbur, is also black. After sitting on him and tripping over him, Winnie decides to turn Wilbur into a green cat. But then he goes out into the long grass! Winnie is going to need a little magic to make sure she can always see Wilbur . . . A beautifully-crafted story with a colourful final twist.
Winnie and Wilbur are going into space! Winnie conjures a rocket and they blast into orbit. It's quite tricky dealing with all the rocket's controls but it's even trickier knowing what to do with hungry space rabbits . . . will Winnie have enough magic up her sleeve to save the day? It's an astronomical Winnie and Wilbur adventure!
Captain Teachum, who claims to be the world's wickedest pirate and to have buried treasure in many ruined castles, desert islands, and jungles, reveals three secrets about himself.
Professor Puffendorf and her guinea-pig, Chip, foil Enzo, the wicked laboratory assistant, in his plot to steal the professor's magic potions. Suggested level: junior, primary.
Tired of the cold and snow, Winnie the Witch casts a spell that changes winter into summer.
Fantasy fiction. Winnie's flying carpet was just what she had always wanted, but then it flies off with Wilbur and heads straight to a funfair! Winnie has to resort to magic to stop the carpet in its tracks and rescue her beloved moggy. Then she takes Wilbur home and, ever the resourceful witch, she has an idea for a wonderful way to enjoy the carpet in the safety of her own garden