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    Call of Cthulhu: Cthulhu by Gaslight
    Essential X-Men, Vol. 11
    • Essential X-Men, Vol. 11

      • 544 pages
      • 20 hours of reading

      The X-Men are reunited with Professor X, who asks them to help overthrow the Shi'ar tyrant Deathbird ... but all is not as it seems, and the X-Men must deduce the truth before it's too late! Meanwhile, sparks fly as Rogue and Magneto team up to save the Savage Land! Then, the X-Men and X-Factor unite to battle the Shadow King ... but the price of their victory is more than Professor X can stand! And as a new team rises from the ashes of the old, Magneto draws a dangerous line in the sand to protect his fellow mutants - leading to a truly explosive finale, and the end of an era! COLLECTING: Uncanny X-Men (1963) 273-280, X-Men Annual (1970) 15, X-Factor (1986) 69-70, X-Men (1991) 1-3; material from X-Factor Annual 6, New Mutants Annual 7

      Essential X-Men, Vol. 11
    • Call of Cthulhu: Cthulhu by Gaslight

      Horror Roleplaying in 1890s England

      • 192 pages
      • 7 hours of reading

      CTHULHU BY GASLIGHT offers a thoroughly developed Victorian England setting for use with Call of Cthulhu. Character creation has been enhanced with new wrinkles. There are articles on the Victorian world, crime, politics, personalities, and so forth. There are extensive sections on the Cthulhu Mythos in Britain -- creatures, cults, and books -- and a pr cis of Ramsey Campbell's Severn River Valley. Also included are tips on running various types of Gaslight-era campaigns, a gazetteer of intriguing British myths and legends, a selection of friends and foes from Victorian fiction, and a lengthy bibliography/filmography of suggested reading and viewing. Rounding out this edition are a pair of Victorian-era scenarios -- one an urban adventure set in London, the other set in rural Dartmoor. Includes a two-color, fold-out map of the City of London.

      Call of Cthulhu: Cthulhu by Gaslight