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Charles Vess

    This artist is a master of detail, renowned for his ability to render intricate scenes with subtlety and precision. His work often delves into the realms of fantasy and mythology, bringing epic narratives and otherworldly beings to life. Characterized by a dynamic style and a profound understanding of storytelling, he is a unique purveyor of visual adventures.

    Charles Vess
    The Ladies of Grace Adieu and Other Stories
    The Sandman. Dream Country
    Stardust
    Six Fantasy Artists at Work. Dream Makers
    Promethea: 20th Anniversary Deluxe Edition Book One
    The Sandman. The wake
    • The Sandman. The wake

      • 192 pages
      • 7 hours of reading

      An attempt to summon and imprison Death, results, instead, in the capture of Morpheus, the Sandman, who must regain the tools of his powers.

      The Sandman. The wake
      4.6
    • The narrative showcases a captivating fantasy world, brought to life through J.H. Williams III's stunning artwork. This Deluxe Edition hardcover presents Alan Moore's imaginative storytelling, making it a must-have for fans of the genre. The combination of intricate illustrations and a rich, immersive plot offers a unique reading experience that highlights Moore's mastery in crafting compelling narratives.

      Promethea: 20th Anniversary Deluxe Edition Book One
      4.3
    • "Dream makers features the pictures of six working fantasy artists who are famous in their fields. Though their styles and subject matter differ greatly, their ideas and images go beyond realism into the landscapes of dreams, nightmares and imagined futures."--BOOK JACKET.

      Six Fantasy Artists at Work. Dream Makers
      4.4
    • Stardust

      • 224 pages
      • 8 hours of reading

      This new edition of STARDUST includes exclusive new material

      Stardust
      4.1
    • The Sandman. Dream Country

      • 160 pages
      • 6 hours of reading

      An attempt to summon and imprison Death, results, instead, in the capture of Morpheus, the Sandman, who must regain the tools of his powers.

      The Sandman. Dream Country
      4.1
    • From the world of Jonathan Strange and Mr Norrell . Faerie is never as far away as you think. Sometimes you find you have crossed an invisible line and must cope, as best you can, with petulant princesses, vengeful owls, ladies who pass their time embroidering terrible fates or with endless paths in deep, dark woods and houses that never appear the same way twice. The heroines and heroes bedevilled by such problems in these fairy tales include a conceited Regency clergyman, an eighteenth-century Jewish doctor and Mary, Queen of Scots, as well as two characters from Jonathan Strange & Mr Norrell: Strange himself and the Raven King. The Ladies of Grace Adieu is the perfect introduction to a world where charm is always tempered by eerieness, and picaresque comedy is always darkened by the disturbing shadow of Faerie.

      The Ladies of Grace Adieu and Other Stories
      3.9
    • Bone: Rose

      A Graphic Novel

      • 138 pages
      • 5 hours of reading

      When a terrifying dragon attacks the small towns of the Northern Valley, a young Princess Rose (known later as Gran'ma Ben) must defeat it.

      Bone: Rose
    • Stardust

      Being A Romance Within The Realms Of Faerie

      Stardust
    • The Sandman is the most acclaimed and award-winning comics series of the 1990s for good reason. A smart and deeply brooding epic elegantly penned by Neil Gaiman and illustrated by a rotating cast of comics' most sought-after artists, it is a rich blend of modern myth and dark fantasy, in which contemporary fiction, historical drama and legend are seamlessly interwoven. The saga of The Sandman encompasses a series of tales unique in graphic literature and is a story you will never forget. The Wake is a sober, somber conclusion-literally. A dying fall-to a sequence that undeniably constitutes a major achievement. There is nothing quite like it anywhere else. The Wake is the tenth and last volume in The Sandman Library, best read after the other books in the saga. While The Sandman volumes can be read out of order.

      The Wake X
    • The Sandman - 9: The Kindly Ones

      • 352 pages
      • 13 hours of reading

      The Penultimate volume to the phenomenal Sandman series: distraught by the kidnapping and presumed death of her son, and believing Morpheus to be responsible, Lyta Hall calls the ancient wrath of the Furies down upon him. A former superheroine blames Morpheus for the death of her child and summons an ancient curse of vengeance against the Lord of Dream. The "kindly ones" enter his realm and force a sacrifice that will change the Dreaming forever. collecting The Sandman #57–69 and Vertigo Jam #1

      The Sandman - 9: The Kindly Ones
    • The Sandman Book Four

      • 528 pages
      • 19 hours of reading

      Neil Gaiman s award-winning masterpiece The Sandman continues here, filled with the art from the medium s most gifted talent.

      The Sandman Book Four
    • Rose: A Graphic Novel (Bone Prequel)

      • 144 pages
      • 6 hours of reading

      The story revolves around Princess Rose, who bravely confronts a dragon threatening her homeland, which is revealed to be the Lord of the Locusts, an embodiment of ancient evil. As Rose battles this formidable foe with courage, her sister, Princess Briar, chooses a darker, more treacherous route. The narrative explores themes of bravery, familial conflict, and the struggle between good and evil in a fantastical setting.

      Rose: A Graphic Novel (Bone Prequel)
      3.9
    • Hook

      • 80 pages
      • 3 hours of reading

      Komiksová adaptace příběhu o Petru Panovi a jeho nepříteli - kapitánu Hookovi.

      Hook
      5.0
    • A quartet of fallen mystics dubbed the "TrenchCoat Brigade" is introduced in this first collection of the adventures of Timothy Hunter. John Constantine, the Phantom Stranger, Dr. Occult, and Mister E take Hunter on a tour of the magical realms. Along the way he's introduced to Vertigo's greatest practitioners of magic and must choose whether or not to join their ranks.

      The Books of Magic
      4.1