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Lilah Sturges

    Lilah Sturges is an American writer whose work bridges the worlds of comics and fantasy novels. She is widely recognized for her co-authorship of the Eisner Award-nominated series Jack of Fables, alongside other notable comics for Vertigo Comics / DC Comics. Her writing often delves into the interplay between reality and imagination, characterized by a distinctive stylistic flair and compelling character development. Readers are drawn to her skill in crafting immersive narratives and imaginative settings that explore profound themes.

    Lilah Sturges
    Dune: The Official Movie Graphic Novel
    House of Mystery 2. Love Stories for Dead People
    Lumberjanes
    Fables: The Wolf Among us Vol. 2
    Lumberjanes Original Graphic Novel: The Shape of Friendship
    Lumberjanes Graphic Novel Gift Set
    • Lumberjanes Graphic Novel Gift Set

      • 432 pages
      • 16 hours of reading

      THE BEST SUMMERS EVER! Join Jo, April, Molly, Mal and Riply at Miss Qiunzella Thiskwin Penniquiqul Thistle Crumpet's Camp for Hardcore Lady Types and take Friendship To The Max in this special gift set collecting all three of the original graphic novels from the New York Times bestselling Lumberjanes series! Eisner Award-nominated writer Lilah Sturges (The Magicians, Jack of Fables) and rising star artist polterink send the ‘Janes on new stories full of adventure, mysterious new creatures and the greatest treasure of all - unforgettable moments with your best friends! This gift set includes three individual original graphic The Infernal Compass, The Shape of Friendship and True Colors.

      Lumberjanes Graphic Novel Gift Set
      3.5
    • Fables: The Wolf Among us Vol. 2

      • 288 pages
      • 11 hours of reading

      Bigby Wolf has been around for a good long while, and he’s investigated pretty much every crime imaginable—but even an immortal Fable like him can still stumble across a once-in-a-lifetime case. As the sheriff of the magical New York City neighborhood known as Fabletown, Bigby is hot on the trail of the killer who beheaded a princess and then unleashed a horde of gangsters and monsters to cover his tracks. But even as Bigby reels from attempts on his life and watches his trail of suspects go cold, an old evil reappears to wreak havoc once more. Is the urban legend known as Bloody Mary to blame? Or is she just one more tortured pawn in an even bigger game, with an even more crooked opponent waiting to make his move? The acclaimed adaptation of the hit mystery from Telltale Games—inspired by Bill Willingham’s best-selling Vertigo series FABLES—concludes in this second volume of FABLES: THE WOLF AMONG US, written by Matthew Sturges and Dave Justus and featuring a powerful pack of artists, including Travis Moore, Shawn McManus, Eric Nguyen and Steve Sadowski. Collects issues #8-16.

      Fables: The Wolf Among us Vol. 2
      4.0
    • Lumberjanes

      The Infernal Compass

      • 143 pages
      • 6 hours of reading

      The first original graphic novel set in the award winning and critically acclaimed Lumberjanes world! When the Janes start to become separated during an orienteering outing thanks to a mysterious compass, Molly becomes more and more insecure about the effect of her relationship with Mal on the other girls. Meanwhile, a lonely woman explorer is trying to steal the compass, with the help of some weirdly polite automaton butlers. Based on the New York Times bestseller and multiple Eisner-Award and GLAAD-award winning series, Lumberjanes: The Infernal Compass is written by Lilah Sturges and illustrated by polterink.

      Lumberjanes
      3.9
    • Matthew Sturges, writer of the Eisner-nominated Jack of Fables, and co-writer Bill Willingham, the creator of Fables, proudly unlock the doors to the House of Mystery, a new graphic novel series that reinvents the classic DC Comics concept. It focuses on five characters trapped in a supernatural bar, trying to solve the mystery of how and why they're imprisoned there. Each one has a terrible past they'd like to forget, and with no books, newspapers or TV allowed in the House, they face an eternity of boredom. But stories become the new currency, and fortunately, the House attracts only the finest storytellers.Collecting: House of Mystery 6-10

      House of Mystery 2. Love Stories for Dead People
      3.9
    • The Official Graphic Novel Adaptation of Denis Villeneuve's Epic Film DUNE!Legendary Comics proudly presents the official graphic novel adaptation of the Academy Award-winning sci-fi epic DUNE directed by Denis Villeneuve, based on the acclaimed novel by visionary author Frank Herbert. This lavishly illustrated adaptation brings the vivid, mind-bending visuals of the landmark sci-fi masterpiece to life, offering readers a thrilling new way to see the future and experience DUNE. A mythic and emotionally charged hero’s journey, Dune tells the story of Paul Atreides, a brilliant and gifted young man born into a great destiny beyond his understanding, who must travel to the most dangerous planet in the universe to ensure the future of his family and his people. As malevolent forces explode into conflict over the planet’s exclusive supply of the most precious resource in existence—a commodity capable of unlocking humanity’s greatest potential—only those who can conquer their fear will survive.

      Dune: The Official Movie Graphic Novel
      3.9
    • House of Mystery, Volume 1

      Room and Boredom

      • 122 pages
      • 5 hours of reading

      Matthew Sturges, writer of the Eisner-nominated Jack of Fables , and his Jack co-writer Bill Willingham ( Fables ), proudly unlock the doors to the House of Mystery , a series that reinvents a classic DC Comics comic. House of Mystery focuses on five characters trapped in a supernatural bar, trying to solve the mystery of how and why they're imprisoned there. Each one has a terrible past they'd like to forget, and with no books, newspapers or TV allowed in the House, they face an eternity of boredom. But stories become the new currency, and fortunately, the House attracts only the finest storytellers.Collecting: House of Mystery 1-5

      House of Mystery, Volume 1
      3.8
    • Rick and Morty: Annihilation Tour SC

      • 104 pages
      • 4 hours of reading

      An all-new collection featuring four of Rick and Morty's greatest hits! Thrill to the rise and fall of the Flesh Curtains; witness a revolution against Rick; experience the pure sci-fi horror of "Morty Shines"; and in the finale, and an alien invasion that threatens all of reality!Collecting the fan-favorite stories from Rick and Morty #s 4, 23, 26, and Rick and Morty The Flesh Curtains !

      Rick and Morty: Annihilation Tour SC
      3.4
    • Fairest. Wide Awake

      • 160 pages
      • 6 hours of reading

      After he awakens Sleeping Beauty, Ali Baba, his genie, and Briar Rose, learn her true origin and must escape from the Snow Queen.

      Fairest. Wide Awake
      3.8
    • Girl Haven

      • 160 pages
      • 6 hours of reading

      When seventh-grader Ash, his crush Eleanor, and their friends are transported to a girls-only imaginary world, Ash must come to terms with the fact that he may actually be a transgender girl. Full of wonder, humor, and heart, Girl Haven is the newest original story from the author of Lumberjanes.Three years ago, Ash's mom, Kristin, left home and never came back. Now, Ash lives in the house where Kristin grew up. All of her things are there. Her old room, her old clothes, and the shed, where she spent her childhood creating a fantasy world called Koretris. Ash knows all about Koretris: how it's a haven for girls, with no men or boys allowed, and filled with fanciful landscapes and creatures. When Ash's friends decide to try going to Koretris, using one of Kristin's spellbooks, Ash doesn't think anything will happen. But the spell works, and Ash discovers that the world Kristin created is actually a real place, with real inhabitants and very real danger. But if Koretris is real, why is Ash there? Everyone has always called Ash a boy. Ash uses he/him pronouns. Shouldn't the spell have kept Ash out? And what does it mean if it let Ash in?

      Girl Haven
      3.8
    • The Science of Ghosts

      • 160 pages
      • 6 hours of reading

      She'll take ghosts over solving her own problems any day. While navigating the mysteries of the afterlife, Joy Ravenna - a transgender parapsychologist, must also deal with the very real challenges of her past and present. Her first post-transition relationship, a hostile ex-wife, and clues to murder long forgotten will test her at every twist and turn. For Joy, working with ghosts is way easier than dealing with the living.

      The Science of Ghosts
      3.7
    • Midwinter

      • 345 pages
      • 13 hours of reading

      Winter arrives once every century, bringing with it ancient secrets that threaten to topple a kingdom. Mauritaine, a former war hero and captain in the Seelie Army, has been wrongfully accused of treason and sentenced to life in the dark prison of Crere Sulace, far from the City Emerald. The Seelie Queen, Regina Titania, offers him a chance at redemption through a perilous mission. Alongside him are a few trusted prisoners: Raieve, a foreign emissary caught in a dangerous situation; Perrin Alt, a nobleman imprisoned due to complex political machinations; and Brian Satterly, a human physicist searching for victims of the faery changeling trade. Meanwhile, dark forces conspire both within the Seelie kingdom and beyond. The vengeful soldier Purane-Es seeks to destroy Mauritaine, while the black artist Hy Pezho aligns with Mab to create a weapon that could enable the Unseelie to crush Titania's forces. As Mauritaine and his companions traverse the treacherous Contested Lands, filled with remnants of past wars, they face mounted patrols, brigands, and a traitor among them. With the Unseelie armies led by Queen Mab advancing, Mauritaine must choose between his freedom and the fate of the land that has forsaken him.

      Midwinter
      3.4
    • House of Mystery 1. Zimmer ohne Ausweg

      • 128 pages
      • 5 hours of reading

      Es steht am Kreuzweg der Realität und das seit der Zeit, als man die Zeit nicht einmal messen konnte. Alle, die das Haus finden, dürfen es auch betreten. Aber nicht alle, die es betreten, können es auch wieder verlassen. Lernen Sie die fünf verlorenen Seelen kennen, für die das Haus unfreiwillig zum Zuhause wurde. Sie werden Ihnen vergessene Korridore und finstere Räume zeigen - vorausgesetzt, Sie verlieren nicht beim Versuch zu entkommen das Leben.

      House of Mystery 1. Zimmer ohne Ausweg
      5.0
    • Thor: season one

      • 112 pages
      • 4 hours of reading

      In Asgards erhabenen Gefilden ist Thor der stärkste, kühnste und arroganteste Gott von allen. Doch die Tage der unbeschwerten Jagd auf Riesen und Trolle sind gezählt, als er sich von seinem Bruder Loki provozieren lässt. In Gestalt des behinderten Dr. Donald Blake zur Erde verbannt, muss der Donnergott seine Bestimmung finden, bevor seine beiden geliebten Welten zerstört werden.

      Thor: season one
      4.0
    • TIEF IM KELLER Fig Keele sitzt im House of Mystery fest, einer übernatürlichen Gaststätte, in der die Zeche mit Geschichten bezahlt wird. Ein Entkommen scheint unmöglich zu sein. Fig setzt alle Hoffnung auf den Keller, denn es muss ja einen Grund geben, warum man ihn verriegelt hat. Es könnte ein Fluchtweg sein, falls die seltsamen Bewohner der Gewölbe nichts dagegen haben. Mit (u. a.) Bernie Wrightson und Kyle Baker als Gastzeichnern!

      House of Mystery 2. Liebesgeschichten für die Toten
      4.0
    • "Im tiefsten Midwinter griffen die Unseelie die Stadt Selafae mit einer geheimnisvollen Waffe an - der Einszorn. Diese Waffe war so mächtig, dass sie die Stadt in einer einzigen Säule aus weissem Licht vergehen liess. Nach der glorreichen Schlacht von Sylvan langweilt sich der Ex-Häftling Perrin Alt als Klostermönch fast zu Tode. Als Königin Titania ihn erneut bittet, dem drohenden Untergang seines Volkes entgegenzutreten, erklärt er sich nur allzu gern bereit, das Geheimnis der Einszorn-Waffe zu ergründen. Dazu tritt er den " "Schatten" " bei: einer Organisation aus Spionen, so geheim, dass man sie für eine Legende hält Zusammen mit der Empathin Sela und dem kampferprobten Thaumaturgen Eisenfuss beginnt für Silberdun eine Hatzjagd, in dem sich das Schicksal der Seelie ein für alle Mal entscheiden soll."

      Schattenspäher
      2.5
    • Der wegweisende Science-Fiction-Roman »Dune« von Frank Herbert ist längst zum multimedialen Phänomen geworden. Denis Villeneuves Blockbuster brachte die Saga um den jungen Paul Atreides, expressiv verkörpert von Timothée Chalamet , den Wüstenplaneten Arrakis, die hinterhältigen Harkonnen und die edlen Fremen sowie das allesbeherrschende Spice mit monumentaler Wucht auf die Kinoleinwand. Die offizielle Graphic Novel zum Film präsentiert die atemberaubende Bildwelt von »Dune« auf visuell opulente Weise – perfekt zum Start von »Dune: Part Two«! Auch erhältlich als auf 1.000 Exemplare limitierte Vorzugsausgabe im Überformat mit Variantcover und exklusivem Kunstdruck.

      Dune: Die offizielle Graphic Novel zum Film
    • Der wegweisende Science-Fiction-Roman »Dune« von Frank Herbert ist längst zum multimedialen Phänomen geworden. Denis Villeneuves Blockbuster brachte die Saga um den jungen Paul Atreides, expressiv verkörpert von Timothée Chalamet , den Wüstenplaneten Arrakis, die hinterhältigen Harkonnen und die edlen Fremen sowie das allesbeherrschende Spice mit monumentaler Wucht auf die Kinoleinwand. Die offizielle Graphic Novel zum Film präsentiert die atemberaubende Bildwelt von »Dune« auf visuell opulente Weise – perfekt zum Start von »Dune: Part Two«! Limitierte Vorzugsausgabe im Überformat mit Variantcover und exklusivem Kunstdruck

      Dune: Die offizielle Graphic Novel zum Film (limitierte Vorzugsausgabe)
    • Oficiální komiksová adaptace filmové Duny s Timothéem Chalametem a Zendayou v hlavních rolích.Planeta Arrakis, známá také jako Duna, ukrývá tajemnou substanci propůjčující lidem takřka neomezenou moc. Do nehostinného písečného světa se vydává vévoda Atreides, kterého padišáh imperátor pověří těžbou vzácné látky. Vévodova skupina se však ocitne v pasti přichystané rodem Harkonnenů. Uniknout se podaří jen Paulu Atreidesovi a jeho matce Jessice. V poušti potkávají místní obyvatele, kteří věří v dávné proroctví. Je možné, že by právě Paul mohl být jejich dlouho očekávaným spasitelem?

      Duna. Oficiální grafický román k filmu
      4.1
    • Fables. The Great Fables Crossover

      • 232 pages
      • 9 hours of reading

      V. 3. The Fables have been forced from their make-believe world into the real world of pain, betrayal, and jealousy and it threatens to come between two Fables who desire happiness in an uncertain world.

      Fables. The Great Fables Crossover
      3.5