Real-time and embedded systems must make the most of very limited processor and memory sources, and UML is an invaluable tool for achieving these goals. Key topics include information on tradeoffs associated with each object design approach, design patterns and identification strategies, detailed appendix on OMG, and more.
Bruce Powel Douglass Book order (chronological)


Real- Time UML. Developing Efficient Objects for Embedded Systems
- 363 pages
- 13 hours of reading
This book is the concise, 'distilled' introduction that developers of real-time systems need to begin the transition to object-oriented analysis and design and modeling with UML. The book includes special in-depth discussions of finite state machines, object identification strategies, and real-time design patterns to help beginning and experienced developers alike.