Michael R. Fletcher crafts science fiction and fantasy narratives. He channels his creative energy into the unusual endeavor of choreographing a forklift musical, aptly titled "Get Forked." Fletcher relies on caffeine as a substitute for sanity, infusing his writing with a distinctive, energetic voice. His unique approach promises readers an imaginative and entertaining journey.
Freshly graduated from college and unsure what the fall will bring, the end of
the summer looms on his horizon, inciting in Ray a fear that by September,
social and economic realities will label him unworthy of the glitzy world to
which he has briefly—almost accidentally—gained access.
To escape the hell she created, a woman must team up with a novice warrior and
return to her homeland in this gritty epic fantasy where delusions are
literally made real.
A broken man, Khraen awakens alone and lost. His stone heart has been shattered, littered across the world. With each piece, he regains some small shard of the man he once was. He follows the trail, fragment by fragment, remembering his terrible past. There was a woman. There was a sword. There was an end to sorrow. Khraen walks the obsidian path.
A darkly imaginative writer in the tradition of Joe Abercrombie, Peter V.
Brett, and Neil Gaiman conjures a gritty mind-bending fantasy, set in a world
where delusion becomes reality ...and the fulfillment of humanity's desires
may well prove to be its undoing. When belief defines reality, those with the
strongest convictions-the crazy, the obsessive, the delusional-have the power
to shape the world. And someone is just mad enough to believe he can create a
god ...Violent and dark, the world is filled with the Geisteskranken-men and
women whose delusions manifest. Sustained by their own belief-and the beliefs
of those around them-they can manipulate their surroundings. For the High
Priest Konig, that means creating order out of the chaos in his city-state,
leading his believers to focus on one thing: helping a young man, Morgen,
ascend to become a god. A god they can control. Trouble is, there are many who
would see a god in their thrall, including the High Priest's own
doppelgangers, a Slaver no one can resist, and three slaves led by possibly
the only sane man left. As these forces converge on the boy, there's one more
obstacle: time is running out. Because as the delusions become more powerful,
the also become harder to control. The fate of the Geisteskranken is to
inevitably find oneself in the Afterdeath. The question, then, is: Who will
rule there?
The third best assassin. A second-rate mercenary crew. One terrifying demon. As Sharaam crumbles under siege, a mercenary crew hires an assassin to kill the king. For Tash, it's a chance at glory-to be the best blade in the dark Sharaam has ever known. For Pitt, it's a way to get his cutthroat crew past the Tsarii siege and out of this hellhole, maybe even with some gold to their name. For Iananr the Bound One, it's a dream of shadows and human blood.