Media critics often embrace the modernist belief that digital technologies like the World Wide Web and virtual reality must break from earlier media to establish new aesthetic and cultural principles. In this richly illustrated study, the authors present a theory of mediation for the digital age that challenges this notion. They contend that new visual media gain cultural significance by honoring, competing with, and transforming earlier forms like perspective painting, photography, film, and television. This transformative process is termed "remediation," which also highlights how earlier media have influenced one another. For instance, photography has remediated painting, while film has drawn from stage production and photography, and television has remediated film, vaudeville, and radio. The authors explore individual media or genres, such as computer games and digital photography, to illustrate remediation and its two main strategies: transparent immediacy and hypermediacy. Each strategy has a complex history. For example, works by artists like Pieter Saenredam and Edward Weston, along with virtual reality systems, strive for transparent immediacy by downplaying the medium's presence. In contrast, medieval illuminated manuscripts and contemporary multimedia applications exemplify hypermediacy, showcasing a fascination with the medium itself. Though these strategies may seem contradictory, they are essential components of
Jay David Bolter Books
Jay David Bolter explores the interplay between media and interaction, emphasizing how new media refashions itself based on older forms. His work delves into digital art and the myth of transparency, analyzing how interaction design evolves. Bolter's examination of new media offers profound insights into the nature of digital communication and its impact on art and culture.




Exploring the interplay between print and new media, this second edition delves into how hypertext and electronic writing transform traditional forms. It reflects significant advancements in technology since the original release, incorporating contemporary standards like the Web. Aimed at students in composition and information studies, the book offers a distinctive perspective on the computer's role as a tool for reading and writing, emphasizing the evolving nature of communication in the digital age.
Telepolis: Die Zeitschrift der Netzkultur - 2: Hollywood goes digital
Neue Medien und neues Kino
- 191 pages
- 7 hours of reading