With millions of copies sold in the US and Canada, and translated into more than 34 languages, The Ender series is one of the best science fiction series ever written. Now repackaged and collected in a box set, The Ender Saga #1 is perfect for new readers and collectors alike. This box set contains five volumes: Ender's Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile
Orson Scott Card Books
Orson Scott Card is the author of a vast body of work, encompassing acclaimed science fiction novels, contemporary fantasy, and biblical narratives. His writing often delves into moral dilemmas and the complexities of human nature, set within meticulously crafted worlds. Card is renowned for his ability to craft compelling stories that resonate with readers of all ages, exploring profound philosophical questions.







The Ender's Shadow Series Boxed Set
- 1712 pages
- 60 hours of reading
Four novels in Card's series of war between humans and aliens feature the valiant warriors Ender Wiggins, his brother Peter, and the precocious Bean.
The Ender Quartet: Ender's Game. Speaker for the Dead. Xenocide. Children of the Mind.
- 4 volumes
- 1760 pages
- 62 hours of reading
Ender Wiggin has an opportunity to atone for his earlier failures through a second alien race discovered by Portuguese colonists on the planet Lusitania.
Ender Wiggins Saga: Ender's Game
- 357 pages
- 13 hours of reading
Ender Wiggin is a very bright young boy with a powerful skill. One of a group of children bred to be military geniuses and save Earth from an inevitable attack by aliens, known here as "buggers," Ender becomes unbeatable in war games and seems poised to lead Earth to triumph over the buggers. Meanwhile, his brother and sister plot to wrest power from Ender. Twists, surprises and interesting characters elevate this novel into status as a bona fide page turner. It captured the Nebula and Hugo Awards.
Ender's Game Ultimate Collection
- 256 pages
- 9 hours of reading
Andrew "Ender" Wiggin is only 6 years old. His peers bully him, his parents are aloof, and his older brother is violently resentful of him. He might also be humanity's only hope. Ender is recruited to join the International Fleet's legion of child warriors in training, to report for duty in defense of the planet. Leaving behind the only person who ever understood him--his kind-hearted sister Valentine--he takes on the challenge of becoming a commander in Earth's defenses. His promise is high, and his teachers are sure he will rise to the test--that is, if Battle School doesn't kill him first. Ender struggles to find a place within his soul for tranquility, humanity and a connection with something greater than the brutal mechanics of war and strategy. But when he is thrust into Command School at a vastly accelerated pace, will he crack up on the road to becoming the hero that the human race so desperately needs? Sci-fi legend Orson Scott Card's Hugo and Nebula-Award winning classic is brought to vivid life by writer Christopher Yost (X-Force) and artist Pasqual Ferry (Ultimate Iron Man II). COLLECTING: ENDER'S GAME: BATTLE SCHOOL 1-5; ENDER'S GAME: COMMAND SCHOOL 1-5
When he attracts the attention of a group of micropotents--people with micropowers--while coming to the rescue of a girl he is crushing on, Ryan must protect her and her mother from witch hunters from their native country.
The series which tells the story of Ender's Game from a new angle Twice an alien race has attacked mankind, and twice we have only barely survived. Now, the International Fleet is training exceptional children to command in the next war and defend against the threat of total destruction. The next candidate picked for the rigorous Battle School will be Bean, an orphaned runt surviving on the mean streets of Rotterdam. Displaying staggering tactical genius, Bean will soon become right-hand man to the legendary 'Ender' Wiggin. Together they will lead mankind into its final battle - and change the world in ways no one could have predicted. Intended as a parallel series to the compelling Ender Saga, this omnibus edition of The Shadow Saga also stands on its own as a shining example of the best the science fiction genre has to offer. This omnibus edition contains: ENDER'S SHADOW, SHADOW OF THE HEGEMON, SHADOW PUPPETS and SHADOW OF THE GIANT.
Sarah
- 382 pages
- 14 hours of reading
Sarah takes on a vivid reality as a woman desirable to kings, a devoted wife, and a faithful follower of the God of Abraham, chosen to experience an incomparable miracle.
Ender's game
- 329 pages
- 12 hours of reading
"A gripping tale of adventure in space and a scathing indictment of the militay mind" -- Library Journal.
Ender's Shadow
- 480 pages
- 17 hours of reading
In a time of war against the alien "Buggers," humanity focuses on cultivating military geniuses to ensure survival. The vastness of interstellar space offers a chance to train these future commanders from childhood at the Battle School. Among them is Andrew "Ender" Wiggin, the standout student. However, this story centers on another gifted child, Bean, who becomes Ender's key ally in the ultimate confrontation with the Buggers. Bean's journey to the Battle School is marked by hardship and survival, catching the attention of recruiters seeking exceptional leaders to combat the alien threat. Once in orbit, Bean's life intertwines with Ender's, setting the stage for a crucial partnership in the fight for Earth's future. The narrative explores themes of leadership, strategy, and the sacrifices made in the name of survival, all within the expansive universe that includes various interconnected series and novellas.
Zanna's Gift: A Life in Christmases
- 117 pages
- 5 hours of reading
The book, originally published under a different name, showcases the unique storytelling style of Orson Scott Card. It features a blend of compelling characters and intricate plots that explore deep themes, likely involving moral dilemmas and personal growth. The narrative offers a captivating experience for readers, drawing them into a richly crafted world. With its previous editions, the work has garnered attention and appreciation, making it a noteworthy addition to Card's bibliography.
Vivid and memorable characters aren't born: they have to be made. This book is a set of tools: literary crowbars, chisels, mallets, pliers and tongs. Use them to pry, chip, yank and sift good characters out of the place where they live in your memory, your imagination and your soul. Award-winning author Orson Scott Card explains in depth the techniques of inventing, developing and presenting characters, plus handling viewpoint in novels and short stories. With specific examples, he spells out your narrative options–the choices you'll make in creating fictional people so "real" that readers will feel they know them like members of their own families. You'll learn how to: draw the characters from a variety of sources, including a story's basic idea, real life–even a character's social circumstances make characters show who they are by the things they do and say, and by their individual "style" develop characters readers will love–or love to hate distinguish among major characters, minor characters and walk-ons, and develop each one appropriately choose the most effective viewpoint to reveal the characters and move the storytelling decide how deeply you should explore your characters' thoughts, emotions and attitudes
Xenocide 2
- 562 pages
- 20 hours of reading
The second of two volumes of science fiction, fantasy and horror, containing a collection of the author's short fiction from his work published between 1977 and 1989, as well as some new material. Each section has a personal introduction, and the book also contains autobiographical notes.
REBEKAH
- 448 pages
- 16 hours of reading
From bestselling author Orson Scott Card comes another riveting novel exploring the relationships, the settings, and the stories of the Old Testament. In this volume, Rebekah leaves her father's house to marry Isaac, the studious young son of the storied Sarah and Abraham, only to find herself caught up in a series of painful rivalries, first between her husband and his brother, Ishmael, and later between her sons, Jacob and Esau. Through it all she finds her own relationship with God and does her best to serve His cause in the lives of those she loves.
Now available in mass market, the revised, definitive edition of the Hugo and Nebula Award-winning classic. In this second book in the saga set 3,000 years after the terrible war, Ender Wiggin is reviled by history as the Xenocide--the destroyer of the alien Buggers. Now, Ender tells the true story of the war and seeks to stop history from repeating itself. ...In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story of the Bugger War.Now, long years later, a second alien race has been discovered, but again the aliens' ways are strange and frightening...again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery...and the truth.Speaker for the Dead, the second novel in Orson Scott Card's Ender Quintet, is the winner of the 1986 Nebula Award for Best Novel and the 1987 Hugo Award for Best Novel.
Earth Awakens
- 480 pages
- 17 hours of reading
As invading aliens begin terraforming China, Mazer Rackham's squad attempts to stop them on the ground, while former space miner Victor Delgado and his allies try to find a way to destroy the Formic mothership
the Abyss
- 368 pages
- 13 hours of reading
Librarian's note: There are Alternate Cover Editions for this edition of this book here and here. From the author of "Speaker's for the Dead", and "Seventh Son", this science fiction thriller is set in the Caribbean where a US submarine is mysteriously attacked. Foul play by the Soviets is suspected, and the world draws close to nuclear war. But the answer has nothing to do with human deeds.
The human race gets a second chance. What would happen if the human race has a chance to erase all its mistakes and try again? Could we create a perfect world? Hugo-award winning author Orson Scott Card explores this possibility with intriguing results. Jason Worthing is sent with 333 people to start a colony in deep space. However, when he arrives at his destination, he discovers that, as a result of a battle in space, the memories of all his colonists have been erased. Starting with 333 infants in adult bodies, Jason sets up a completely new kind of world. It all goes smotthly until the second generation learns to think for itself. HOT SLEEP probes the mind of Man and delves into his true nature. You'll either argue with Orson Scott Card's conclusions or you'll believe them. But you will care about what they say.
Earth Afire
- 528 pages
- 19 hours of reading
One hundred years before Ender's Game, the aliens arrived on Earth with fire and death. This is the story of the First Formic War. Victor Delgado beat the alien ship to Earth, but just barely. Not soon enough to convince skeptical governments that there was a threat. They didn't believe that until space stations and ships and colonies went up in sudden flame. And when that happened, only Mazer Rackham and the Mobile Operations Police could move fast enough to meet the threat. Fans of Ender's Game will thrill to Orson Scott Card and Aaron Johnston's Earth Afire. THE ENDER UNIVERSE Ender series Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm / The Hive Ender novellas A War of Gifts / First Meetings
SWARM
- 528 pages
- 19 hours of reading
The first invasion of Earth was beaten back by a coalition of corporate and international military forces, and the Chinese army, but China has been devastated by the Formics' initial efforts to eradicate Earth life forms and prepare the ground for their own settlement. The Scouring of China struck fear into the other nations of the planet; that fear blossomed into drastic action when scientists determined that the single ship that wreaked such damage was merely a scout ship. Earth's government has been reorganized for defense; it now comprises a Hegemon, a planetary official responsible for keeping all the formerly warring nations in line, and a Polemarch, responsible for organizing all the military forces of the planet into the new International Fleet. But ambition and politics, greed and self-interest remain. It is up to Will Bingwen, Mazer Rackam, Victor Delgado and Lem Juke be able to create a weapon that can effectively defend humanity
HIVE
- 400 pages
- 14 hours of reading
New York Times bestselling authors Orson Scott Card and Aaron Johnston return to the prequels to Ender's Game following The Swarm with The Hive, book two in the Second Formic War. Card and Johnston continue the fast-paced hard science fiction history of the Formic Wars—the alien invasions of Earth’s Solar System that ultimately led to Ender Wiggin’s total victory in Ender's Game. A coalition of Earth’s nations barely fought off the Formics’ first scout ship. Now it’s clear that there’s a mother-ship out on edge of the system, and the aliens are prepared to take Earth by force. Can Earth’s warring nations and corporations put aside their differences and mount an effective defense? Ender's Game is one of the most popular and bestselling science fiction novels of all time. The Formic War series (The First Formic War and The Second Formic War) are the prequels to Ender’s story. THE ENDER UNIVERSE Ender series Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm / The Hive Ender novellas A War of Gifts / First Meetings
From the internationally bestselling author of "Ender's Game"--a brand-new series that draws readers into the world of Rigg, a teenager who possesses a secret talent that allows him to see the paths of people's pasts.
The Shadow Saga - 4: Shadow of the Giant
- 388 pages
- 14 hours of reading
Bean, Ender Wiggins' former right-hand man, has shed his reputation as the smallest student at Battle School. He has completed his military service for the Hegemon, acting as strategist and general in the terrible wars that followed Ender's defeat of the alien empire that attacked Earth. Now he and his wife, Petra, yearn for a safe place to build a family - something he has never known. Yet no such place exists on Earth, a world riddled with Bean's enemies from the past. Once again he must follow in Ender's footsteps and look to the stars.
Before Ender Wiggin was born, before the Battle School was built, the aliens brought war to Earth.
Shadow of the Hegemon
- 444 pages
- 16 hours of reading
Orson Scott Card's award-winning Ender series is a genuine classic of science fiction. With ENDER'S SHADOW, the first book in the Shadow Saga, he took the series into fascinating new territory. For Ender Wiggin was not the only young recruit to be trained at Battle School. Ender Wiggin and his fellow pupils at Battle School have defeated the alien forces in an extraordinary military operation. Ender's destiny among the stars awaits him, but for his young army it is time to return to earth. One by one, however, they are disappearing. Earth faces a new danger, only this time the enemy is much closer to home. Look out for more information on this and other books on the Orbit website at www.orbitbooks.co.uk
Rachel and Leah
- 400 pages
- 14 hours of reading
Tracing their lives from childhood to maturity, Card shows how the women of Genesis change each other - and are changed again by the holy books that Jacob brings with him.
First Meetings: In The Enderverse
- 240 pages
- 9 hours of reading
Four novellas set in the world of the acclaimed and hugely successful Ender series, by bestselling author Orson Scott Card. schovat popis
Pastwatch : the redemption of Christophet Columbus
- 416 pages
- 15 hours of reading
In one of the most powerful and thought-provoking novels of his remarkable career, Orson Scott Card interweaves a compelling portrait of Christopher Columbus with the story of a future scientist who believes she can alter human history from a tragedy of bloodshed and brutality to a world filled with hope and healing.
Homebody
- 448 pages
- 16 hours of reading
In a house he is restoring, builder Don Lark meets a woman squatter who turns out to be a ghost. But Sylvie Delaney does not realize she is a ghost, thinking she is alive. Lark learns she was murdered and goes searching for the killer. As he sinks his teeth into his new project, Lark's new neighborhood starts to work its charms on him. He strikes up a romance with the real estate agent who sold him the house. His neighbors, two charming, chatty old ladies, ply him endlessly with delicious Southern cooking. Even Sylvie, the squatter Lark was once desperate to evict from the old house, is now growing on him. But when Lark unearths an old tunnel in the cellar, the house's enchantments start to turn ominous.
The Runelords - 2: Brotherhood of the Wolf
- 608 pages
- 22 hours of reading
Volume Two of The Runelords Raj Ahtan, ruler of Indhopal, has used enough forcibles to transform himself into the ultimate warrior: The Sum of All Men. Ahtan seeks to bring all of humanity under his rule-destroying anything and anyone that stood in his path, including many friends and allies of young Prince Gaborn Val Orden. But Gaborn has fulfilled a two-thousand-year-old prophecy, becoming the Earth King-a mythic figure who can unleash the forces of the Earth itself. And now the struggle continues. Gaborn has managed to drive off Raj Ahtan, but Ahtan is far from defeated. Striking at far-flung cities and fortresses and killing dedicates, Ahtan seeks to draw out the Earth King from his seat of power, to crush him. But as they weaken each other's forces in battle, the armies of an ancient and implacable inhuman enemy issue forth from the very bowels of the Earth.
Ender's Game: Speaker for the Dead
- 415 pages
- 15 hours of reading
In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: the Speaker for the Dead, who told of the true story of the Bugger War. Now long years later, a second alien race has been discovered, but again the aliens’ ways are strange and frightening…again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery…and the truth.
Maps in a Mirror
- 560 pages
- 20 hours of reading
The first of two volumes of science fiction, fantasy and horror, containing a collection of the author's short fiction from his work published between 1977 and 1989, as well as some new material. Each section has a personal introduction, and the book also contains autobiographical notes.
Shadow Puppets: Limited Edition - Leather Bound
- 352 pages
- 13 hours of reading
Bestselling author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth. Earth and its society have been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics. The unity forced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School. But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future. Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
Lost and Found
- 288 pages
- 11 hours of reading
"Are you really a thief?" That's the question that has haunted fourteen-year-old Ezekiel Blast all his life. But he's not a thief, he just has a talent for finding things. Not a superpower--a micropower. Because what good is finding lost bicycles and hair scrunchies, especially when you return them to their owners and everyone thinks you must have stolen them in the first place? If only there were some way to use Ezekiel's micropower for good, to turn a curse into a blessing. His friend Beth thinks there must be, and so does a police detective investigating the disappearance of a little girl. When tragedy strikes, it's up to Ezekiel to use his talent to find what matters most. Master storyteller Orson Scott Card delivers a touching and funny, compelling and smart novel about growing up, harnessing your potential, and finding your place in the world, no matter how old you are.
From the author of Ender's Game, the soon-to-be major motion picture!A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls "an epic in the best sense" When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh, a machine shaped like a human, created to deceive, but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future.The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
The Gate Thief
- 448 pages
- 16 hours of reading
In this sequel to The Lost Gate, bestselling author Orson Scott Card continues his fantastic tale of the Mages of Westil who live in exile on Earth in The Gate Thief, a novel of the Mither Mages. Here on Earth, Danny North is still in high school, yet he holds in his heart and mind all the stolen outselves of thirteen centuries of gatemages. The Families still want to kill him if they can't control him...and they can't control him. He is far too powerful. And on Westil, Wad is now nearly powerless—he lost everything to Danny in their struggle. Even if he can survive the revenge of his enemies, he still must somehow make peace with the Gatemage Daniel North. For when Danny took that power from Loki, he also took the responsibility for the Great Gates. And when he comes face-to-face with the mages who call themselves Bel and Ishtoreth, he will come to understand just why Loki closed the gates all those centuries ago. The Mithermages series The Lost Gate The Gate Thief Gatefather
Children of the Fleet
- 384 pages
- 14 hours of reading
From Orson Scott Card, award-winning and bestselling author of Ender's Game, his first solo Enderverse novel in years. Children of the Fleet is a new angle on Card’s bestselling series, telling the story of the Fleet in space, parallel to the story on Earth told in the Ender’s Shadow series. Ender Wiggin won the Third Formic war, ending the alien threat to Earth. Afterwards, all the terraformed Formic worlds were open to settlement by humans, and the International Fleet became the arm of the Ministry of Colonization, run by Hirum Graff. MinCol now runs Fleet School on the old Battle School station, and still recruits very smart kids to train as leaders of colony ships, and colonies. Dabeet Ochoa is a very smart kid. Top of his class in every school. But he doesn’t think he has a chance at Fleet School, because he has no connections to the Fleet. That he knows of. At least until the day that Colonel Graff arrives at his school for an interview. THE ENDER UNIVERSE Ender series Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm / The Hive Ender novellas A War of Gifts / First Meetings
Provides advice for every science fiction and fantasy writer interested in constructing stories about people, worlds and events that stretch the boundaries of the possible and the magical. The guide also includes information on potential markets and how to reach them. schovat popis
Acclaimed writer and editor Robert Silverberg has curated a collection featuring eleven renowned Fantasy authors, each contributing a new story inspired by their famous series. Stephen King presents "The Little Sisters of Eluria," a tale of Roland, the Gunslinger, set in The Dark Tower universe. Terry Pratchett offers a humorous incident in Discworld with "The Sea and Little Fishes," highlighting a magical contest involving Granny Weatherwax. Terry Goodkind explores the origins of the Border between realms in "Debt of Bones," tied to The Sword of Truth. Orson Scott Card shares a story of Alvin and his apprentice in "Grinning Man," drawn from the Tales of Alvin Maker. Silverberg himself revisits Majipoor in "The Seventh Shrine," where Lord Valentine embarks on an adventure in an ancient tomb. Ursula K. Le Guin adds a sequel to her Earthsea series with "Dragonfly," focusing on a woman's quest to learn magic. Tad Williams crafts a dark tale set in a haunted castle before the events of Memory, Sorrow, and Thorn in "The Burning Man." George R.R. Martin's "The Hedge Knight" takes place a generation prior to A Song of Ice and Fire. Ann McCaffrey returns to Pern in "Runner of Pern," while Raymond E. Feist's "The Wood Boy" is set in the Riftwar Saga. Lastly, Robert Jordan's "New Spring" reveals pivotal events leading to The Wheel of Time, featuring the meeting of Lan and Moiraine as they begin their search for the child destined to lea
Ender In Exile
- 480 pages
- 17 hours of reading
After twenty-three years, Orson Scott Card returns to his acclaimed series with the first true sequel to Ender's Game. In this narrative, the world's most gifted children, taken from their families to attend an elite Battle School, learned combat and strategy for a dangerous war. However, they also absorbed vital lessons about life. Now teenagers, they must readjust to the outside world after years of isolation. Ender, once a hero for humanity, is now seen as a ruthless assassin and faces exile from Earth. Accompanied by his sister Valentine, he embarks on a profound journey beyond the stars. This story explores the years between Ender's Game and Speaker for the Dead, detailing Ender's experiences from ages 12 to 35—an untold narrative that millions have long wondered about. Set 3000 years before Ender's redemption in Speaker for the Dead, it reveals the long-lost story of Ender. Card's return is marked by action, adventure, and a deep exploration of war and society, featuring unforgettable characters. Among the ships in this journey, a baby may possess the same extraordinary gifts as Ender's old friend Bean.
Songmaster
- 337 pages
- 12 hours of reading
A haunting story of power and love--a tale of the man who would destroy everything he loves to preserve humanity's peace, and the boy who might just sing the world away.
Lanik Mueller's birthright as heir to planet Treason's most powerful rulership will never be realized. He is a "rad" -- radical regenerative. A freak among people who can regenerate injured flesh... and trade extra body parts to the Offworld oppressors for iron. For, on a planet without hard metals -- or the means of escape -- iron is power in the race to build a spacecraft. Iron is the promise of freedom -- which may never be fulfilled as Lanik uncovers a treacherous conspiracy beyond his imagination. Now charged with a mission of conquest -- and exile -- Lanik devises a bold and dangerous plan... a quest that may finally break the vicious chain of rivalry and bloodshed that enslaves the people of Treason as the Offworld never could.
Enchantment
- 432 pages
- 16 hours of reading
In Enchantment, Card works his magic as never before, transforming the timeless story of Sleeping Beauty into an original fantasy brimming with romance and adventure.The moment Ivan stumbled upon a clearing in the dense Carpathian forest, his life was forever changed. Atop a pedestal encircled by fallen leaves, the beautiful princess Katerina lay still as death. But beneath the foliage a malevolent presence stirred and sent the ten-year-old Ivan scrambling for the safety of Cousin Marek's farm.Now, years later, Ivan is an American graduate student, engaged to be married. Yet he cannot forget that long-ago day in the forest--or convince himself it was merely a frightened boy's fantasy. Compelled to return to his native land, Ivan finds the clearing just as he left it.This time he does not run. This time he awakens the beauty with a kiss . . . and steps into a world that vanished a thousand years ago.A rich tapestry of clashing worlds and cultures, Enchantment is a powerfully original novel of a love and destiny that transcend centuries . . . and the dark force that stalks them across the ages.From the Hardcover edition.
The Worthing Chronicle
- 272 pages
- 10 hours of reading
In suspended animation for fifteen thousand years, Jason Worthing, a telepath, awakes to see what has happened to the colony he had established
Seventh son
- 320 pages
- 12 hours of reading
From the primal depth's of the world's greatest myths comes this gripping fantasy of a boy, born to be a Maker, whose dangerous journey towards knowledge and power makes history ... Amid the deep woods where the Red Man still holds sway, a very special child is born. Young Alvin is the seventh son, and such a boy is destined to become great - perhaps even a man with the enormous powers of a Maker. But even in the loving safety of his home, dark forces reach out to destroy him. Somewhere out there is a power that will do anything to prevent him growing up ... More information on this book and others can be found on the Orbit website at www.orbitbooks.co.uk
Keeper of Dreams
- 658 pages
- 24 hours of reading
Featuring 22 short stories crafted since 1990, this extensive collection showcases the imaginative prowess of a beloved science fiction author. Fans will appreciate the diverse themes and inventive narratives that highlight the writer's signature style, offering both new and familiar tales that explore the boundaries of the genre.
Shadows in Flight
- 240 pages
- 9 hours of reading
The sequel to Orson Scott Card's New York Times bestselling Shadow of the Giant.
Writing Fantasy & Science Fiction
- 402 pages
- 15 hours of reading
Do you envision celestial cities in distant, fantastic worlds? Do you dream of mythical beasts and gallant quests in exotic kingdoms? If you have ever wanted to write the next great fantasy or science fiction story, this all-in-one comprehensive book will show you how. Writing Fantasy & Science Fiction is full of advice from master authors offering definitive instructions on world building, character creation, and storytelling in the many styles and possibilities available to writers of speculative fiction
Transcendental Tales from Isaac Asimov's Science Fiction Magazine
- 346 pages
- 13 hours of reading
Collection of twelve short stories taken from Isaac Asimov's Science Fiction Magazine. Authors are Gregory Benford, Michael Bishop, Orson Scott Card, Jack Dann, Lisa Goldstein, Alexander Joblokov, Marc Laidlaw, Tanith Lee, Lisa Mason, Lucius Shepard and Howard Waldrop.Contents 7 • Foreword (Transcendental Tales) • (1989) • essay by Charles Ardai9 • Bad Medicine • (1984) • novelette by Jack Dann35 • Of Space-Time and the River • (1985) • novelette by Gregory Benford66 • Deathbinder • (1988) • novelette by Alexander Jablokov90 • America • [The Mormon Sea] • (1987) • novelette by Orson Scott Card119 • Shalamari • (1987) • shortstory by Marc Laidlaw133 • Chand Veda • (1983) • shortstory by Tanith Lee147 • The Calling of Paisley Coldpony • (1988) • novelette by Michael Bishop184 • Guardian • (1988) • novelette by Lisa Mason204 • He-We-Await • (1987) • novelette by Howard Waldrop226 • Death is Different • (1988) • shortstory by Lisa Goldstein243 • Close Encounter With the Deity • (1986) • shortstory by Michael Bishop255 • Nomans Land • (1988) • novella by Lucius Shepard
Legends II. Dragon, Sword and King
- 416 pages
- 15 hours of reading
Here is the second of two volumes featuring the best in modern fantasy. These masterly short novels are both mesmerizing stand-alones and indispensable additions to the epics on which they are based.TERRY BROOKS adds an exciting epilogue to The Wishsong of Shannara in "Indomitable," the tale of Jair Ohmsford's desperate quest to complete the destruction of the evil Ildatch . . . armed with only the magic of illusion.GEORGE R.R. MARTIN continues the adventures of Dunk, a young knight, and his unusual squire, Egg, in "The Sworn Sword," set a generation before the events in A Song of Ice and Fire.DIANA GABALDON turns to an important character from her Outlander saga—Lord John Grey—in "Lord John and the Succubus," a supernatural thriller set in the early days of the Seven Years War.ORSON SCOTT CARD tells a tale of Alvin Maker and the Mighty Mississippi, featuring a couple of ne'er-do-wells named Jim Bowie and Abe Lincoln, in "The Yazoo Queen."ELIZABETH HAYDON tells of the destruction of Serendair and the fate of its last defenders in "Threshold," set at the end of the Third Age of her Symphony of Ages series.(Source: back cover)
Gatefather
- 432 pages
- 16 hours of reading
In Gatefather, the third installment in the Mithermages series, New York Times bestselling author Orson Scott Card continues his fantastic tale of the Mages of Westil who live in exile on Earth. Danny North is the first Gate Mage to be born on Earth in nearly 2000 years, or at least the first to survive to claim his power. Families of Westil in exile on Earth have had a treaty that required the death of any suspected Gate Mage. The wars between the Families had been terrible, until at last they realized it was their own survival in question. But a Gate Mage, one who could build a Great Gate back to Westil, would give his own Family a terrible advantage over all the others, and reignite the wars. So they all had to die. And if the Families didn't kill them, the Gate Thief would-that mysterious Mage who destroyed every Great Gate, and the Gate Mage, before it could be opened between Earth and Westil. But Danny survived. And Danny battled the Gate Thief, and won. What he didn't know at the time was that the Gate Thief had a very good reason for closing the Great Gates-and Danny has now fallen into the power of that great enemy of both Earth and Westil. The Mithermages series The Lost Gate The Gate Thief Gatefather
Prentice Alvin. Book three of the Tales of Alvin Maker
- 352 pages
- 13 hours of reading
The Tales of Alvin Maker series continues in volume three, Prentice Alvin. Young Alvin returns to the town of his birth, and begins his apprenticeship with Makepeace Smith, committing seven years of his life in exchange for the skills and knowledge of a blacksmith. But Alvin must also learn to control and use his own talent, that of a Maker, else his destiny will be unfulfilled.
Orson Scott Card's The Lost Gate is the first book in the Mithermages series from the New York Times bestselling author of Ender's Game. Danny North knew from early childhood that his family was different, and that he was different from them. While his cousins were learning how to create the things that commoners called fairies, ghosts, golems, trolls, werewolves, and other such miracles that were the heritage of the North family, Danny worried that he would never show a talent, never form an outself. He grew up in the rambling old house, filled with dozens of cousins, and aunts and uncles, all ruled by his father. Their home was isolated in the mountains of western Virginia, far from town, far from schools, far from other people. There are many secrets in the House, and many rules that Danny must follow. There is a secret library with only a few dozen books, and none of them in English — but Danny and his cousins are expected to become fluent in the language of the books. While Danny's cousins are free to create magic whenever they like, they must never do it where outsiders might see. Unfortunately, there are some secrets kept from Danny as well. And that will lead to disaster for the North family. The Mithermages series The Lost Gate The Gate Thief Gatefather
"At the close of Ender's Game, Andrew Wiggin - called Ender by everyone - knows that he cannot live on Earth. He has become far more than just a boy who won a game: He is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony." "He is offered the choice of living under the Hegemon's control, a pawn in his brother Peter's political games. Or he can join the colony ships and go out to settle one of the new worlds won in the war." "The story of those years on the colony worlds has never been told ... until now." "Ender was twelve when he chose to leave his home world and begin the long relativistic journey out to the colonies. With him went his sister, Valentine, and the core of the artificial intelligence that would become Jane. He wrote The Hive Queen and The Hegemon, and his sister wrote The Speaker for the Dead." "He served as governor of his first colony world, but now Ender is on the move, looking for a planet where the hive queens might be reestablished. What he finds in the Ganges colony is more than he bargained for - a resentful governor who caused a devastating war on Earth and a brilliant young colonist who is out to destroy him, starting with his reputation and ending, perhaps, with his life."--BOOK JACKET.
Xenocide
- 576 pages
- 21 hours of reading
Ender and Valentine Wiggin: brother and sister whose lives have shaped history. Valentine is 'Demosthenes', whose subversive, incendiary writings fight the monstrous power of Starways Congress, masters of the Hundred Worlds. And Ender...As a child, Ender commanded a warfleet that wiped out a planet. The triumph of his life could be his fight to stop it happening again. It might be his tragedy that he cannot. Congress has sent a warfleet to Lusitania, home to Ender, his family, two alien species and the deadliest virus ever known. The warfleet carries an order to destroy. To commit xenocide.
The Ships of Earth
- 384 pages
- 14 hours of reading
Above the planet Harmony, the computer Oversoul watches. But its systems are failing and the only hope of repair lies a thousand light-years away on the planet Earth, which was left forty million years ago ... Nafai and his family have been chosen to make the great journey home, but most of them do so grudgingly. Their anger and hatred will make the trek across the desert wastes to the long-abandoned spaceport both harder and more deadly. More information on this book and others can be found on the Orbit website at www.orbitbooks.co.uk
Academy award winning artist Doug Chiang and best-selling sci-fi author Orson Scott Card join forces for an extraordinary publishing adventure: Robota. An original illustrated science fiction novel, Robota follows the fortunes of a strangely powerful amnesiac named Caps as he navigates an ancient, decaying world in which a dwindling human population battles a society of merciless robot warriors. Aided by talking animals and stalked by terrifying hunter robots, Caps slowly rises to fulfill an awesome destiny. Integrating word and image, Card's masterful storytelling is interwoven with 75 pieces of Chiang's wildly imagined, meticulously rendered art. Packaged in a dramatic metallic case, this unusual and powerful collaboration is tailor-made to thrill.
Heartfire. Book five of the Tales of Alvin Maker
- 336 pages
- 12 hours of reading
Peggy is a Torch, able to see the fire burning in each person's heart. From the moment of Alvin Maker's birth, when the Unmaker first strove to kill him, she has protected him. Now they are married. But Alvin's destiny has taken them on separate journeys. But only one slender path exists that leads through the bloodshed, and it is Peggy's quest to set the world on that path to peace.
The Worthing Saga
- 488 pages
- 18 hours of reading
It was a miracle of science that permitted human beings to live, if not forever, then for a long, long time. Some people, anyway. The rich, the powerful--they lived their lives at the rate of one year every ten. Somec created two societies: that of people who lived out their normal span and died, and those who slept away the decades, skipping over the intervening years and events. It allowed great plans to be put in motion. It allowed interstellar Empires to be built. It came near to destroying humanity. After a long, long time of decadence and stagnation, a few seed ships were sent out to save our species. They carried human embryos and supplies, and teaching robots, and one man. The Worthing Saga is the story of one of these men, Jason Worthing, and the world he found for the seed he carried.
Future on Fire
- 376 pages
- 14 hours of reading
A collection of memorable science fiction stories includes works by such writers as Ursula K. Le Guin, William Gibson, Michael Swanwick, James Patrick Kelly, and Lucius Shepard
Alvin Journeyman
- 400 pages
- 14 hours of reading
Alvin is a Maker, the first to be born in a century. Now a grown man and a journeyman smith, Alvin has returned to his family in the town of Vigor Church. He will share in their isolation, work as a blacksmith, and try to teach anyone who wishes to learn the knack of being a Maker. For Alvin has had a vision of the Crystal City he will build, and he knows that he cannot build it alone. But he has left behind in Hatrack River enemies as well as true friends. His ancient foe, the Unmaker, whose cruel whispers and deadly plots have threatened Alvin's life at every turn, has found new hands to do his work of destruction.
Children of the mind
- 384 pages
- 14 hours of reading
The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania. Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world. Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves. Children of the Mind is the fourth book in Orson Scott Card's The Ender Saga. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings
The Crystal city. A Tale of Alvin Maker
- 352 pages
- 13 hours of reading
Using the lore and folk-magic of early North American settlers, Orson Scott Card crafts an alternate world where magic influences the history of the colonies. In this realm, charms, hexes, and potions shape daily life. Dowsers locate water, second sight reveals dangers, and torches can read futures. Alvin, the seventh son of a seventh son, possesses a unique talent as a Maker, able to understand, create, and repair anything. He can heal both hearts and bones, build houses, and control the elements, while also teaching his knack to others. Alvin is on a mission to prevent a devastating war foreseen by his wife, Peggy, a powerful torch. Sent down the Mizzippy River to New Orleans, or Nueva Barcelona under Spanish rule, he is uncertain of his purpose. When he and his brother-in-law, Arthur Stuart, stay with an abolitionist family connected to Peggy, Alvin senses his destiny unfolding. However, a plague threatens the city, and his attempts to safeguard his friends could lead to unforeseen dangers. In his quest to protect the vulnerable, Alvin faces the ultimate challenge, calling upon his old ally Tenskwa-Tawa, the Red Prophet, as he embarks on the path to the Crystal City revealed in a long-ago vision.
The Call of Earth
- 304 pages
- 11 hours of reading
Feeling itself to be failing, the Oversoul realises that it needs the technology of the Lost Earth to achieve its aims. It has already caused Nafai, a teenage boy, to commit murder ... Nafai, his father and his brothers have left Basilica, but the rest of his family remain there, including his mother, the influential Lady Rasa. However, Rasa has other things on her mind, such as the 'friendly' invasion of troops under the leadership of General Vozmuzhalnoy Vozmozhno of Gorayni, who does not believe in any Gods, including the Oversoul - although he may still be its unknowing instrument. More information on this book and others can be found on the Orbit website at www.orbitbooks.co.uk
A War of Gifts
- 208 pages
- 8 hours of reading
Orson Scott Card offers a Christmas gift to his millions of fans with A War of Gifts, a short novel set during Ender's first years at the Battle School where it is forbidden to celebrate religious holidays. The children come from many nations, many religions; while they are being trained for war, religious conflict between them is not on the curriculum. But Dink Meeker, one of the older students, doesn't see it that way. He thinks that giving gifts isn't exactly a religious observation, and on Sinterklaas Day he tucks a present into another student's shoe. This small act of rebellion sets off a battle royal between the students and the staff, but some surprising alliances form when Ender comes up against a new student, Zeck Morgan. The War over Santa Claus will force everyone to make a choice. THE ENDER UNIVERSE Ender series Ender’s Game / Speaker for the Dead / Xenocide / Children of the Mind / Ender in Exile / Children of the Fleet Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm / The Hive Ender novellas A War of Gifts / First Meetings
The memory of earth
- 294 pages
- 11 hours of reading
The planet called Harmony had been settled by humans nearly 40 million years before. The colony had been placed under the care of an artificial intelligence, the Oversoul, high in orbit. But now the Oversoul itself is in danger - its systems are failing. By the author of Xenocide.
Earthfall
- 385 pages
- 14 hours of reading
The Oversoul of the colony planet Harmony selected the family of Wetchik to carry it back to long-lost Earth. Now grown a tribe in the years of their journey to Harmony's hidden starport, they are ready at last to take a ship to the stars. But from the beginning there has been bitter dispute between Wetchik's sons. The voyage will take decades, during which time the tribe will be held in cold-sleep capsules. But the two factions have different plans, while only the Oversoul holds the key to all their futures.
For Step Fletcher, his pregnant wife DeAnne, and their three children, the move to tiny Steuben, North Carolina, offers new hope and a new beginning. But from the first, eight-year-old Stevie's life there is an unending parade of misery and disaster. Cruelly ostracized at his school, Stevie retreats further and further into himself -- and into a strange computer game and a group of imaginary friends. But there is something eerie about his loyal, invisible new playmates: each shares the name of a child who has recently vanished from the sleepy Southern town. And terror grows for Step and DeAnne as the truth slowly unfolds. For their son has found something savagely evil ... and it's coming for Stevie next.
Lovelock
- 288 pages
- 11 hours of reading
The collaboration between Orson Scott Card and Kathryn H. Kidd delves into the complex ethical dilemmas surrounding bioengineering. Through thought-provoking narratives, the authors explore the implications of scientific advancements on humanity and morality, challenging readers to consider the boundaries of innovation and the consequences of altering life itself. This compelling examination invites reflection on the responsibilities that come with such powerful technologies.
Wyrms
- 272 pages
- 10 hours of reading
The sphere is alien in origin, but has been controlled by man for millennia. A legend as old as the stars rules this constructed world; When the seventh seventh seventh human Heptarch is crowned, he will be the Kristos and will bring eternal salvation . . . or the destruction of the cosmos. Patience is the only daughter of the rightful Heptarch, but she, like her father before her, serves the usurper who has destroyed her family. For she has learned the true ruler's honor. Duty to one's race is more important than duty to one's self. But the time for prudence has passed, and that which has slept for ages has awakened. And Patience must journey to the heartsoul of this planet to confront her destiny . . . and her world's.
Hart's Hope
- 261 pages
- 10 hours of reading
Enter the city of Hart's Hope, ruled by gods both powerful and indifferent, riddled with sorcery and revenge. The city was captured by a rebellious lord, Palicrovol, who overthrew the cruel king, Nasilee, hated by his people. Palicrovol, too, was cruel, as befitted a king. He took the true mantle of kinghood by forcing Asineth, now queen by her father's death, to marry him, raping her to consummate the marriage. But he was not cruel enough to rule. He let her live after her humiliation; live to bear a daughter, live to return from exile and retake the throne of Hart's Hope. But she, in turn, sent Palicrovol into exile to breed a son who would, in the name of the God, take back the kingdom from its cruel queen. From the back cover of ISBN 0765306786 / 9780765306784
In the epic conclusion of the Homecoming Saga, when the children of Harmony return to Earth, they find a much-altered world in which two intelligent races challenge the humans, while Shedemi and the Oversoul set out to find the Keeper of Earth.
Empire
- 370 pages
- 13 hours of reading
In a divided America, escalating tensions between political factions have erupted into violence, highlighting the strain on the nation’s fabric. As the American Empire expands, internal conflicts threaten to tear society apart, while the majority yearn for peace and solitude amidst the chaos. This exploration of contemporary issues reflects the urgent desire for stability in a turbulent landscape.
Black Mist and Other Japanese Futures
- 320 pages
- 12 hours of reading
Japan has long been one of the key players in business, technology, and culture...and now some of todayContains: Introductory essay by Keith FerrellBlack Mist, Richard A. LupoffTea from an Empty Cup, Pat CadiganA Medal for Harry, Paul LevinsonNiagara Falling, Jack Dann & Janeen WebbThirteen Views of Higher Edo, Patric Helmaan
Wakers
- 400 pages
- 14 hours of reading
From the bestselling author of Enders Game comes a brand-new series following a teen who wakes up on an abandoned Earth to discover that he's a clone!
Treasure Box
- 384 pages
- 14 hours of reading
A shattering childhood tragedy left Quentin Fears devastated and unable to cope with the world and its citizens. It didn't, however, prevent him from making millions through brilliant investments, and now the enigmatic recluse has experienced the extraordinarily unexpected: love at first sight.But a whirlwind courtship and marriage to Madeleine -- beautiful, witty, and equally ill-at-ease with reality -- is bringing Quentin something other than the bliss he anticipated, for now he must meet his new wife's family.A bizarre, dysfunctional collection of extreme characters, they are guarding a secret both shocking and terrifying -- as is Madeleine herself. And suddenly Quentin Fears must prevent his dream woman from unleashing an ageless malevolence intent on ruling the world.
Seventh Son and Red Prophet
- 640 pages
- 23 hours of reading
Der rote Prophet. Eine gefahrvolle Reise in die magische Welt der Indianer. Roman. Fantasy
- 349 pages
- 13 hours of reading
Der junge Alvin Miller, der siebente Sohn eines siebenten Sohnes, hat erstaunliche Kräfte für einen weißen Jungen - er kann Steine mit den Händen spalten. gebrochene Knochen heilen und Tiere zu sich rufen. Doch das Seltsame daran ist, daß diese Kräfte den Indianern verborgen bleiben, die gewöhnlich die unbeholfene Magie der Bleichgesichter auf Meilen hin spüren Denn die Söhne Manitus sind die wahren Meister der Natur, und ihr Leben ist erfüllt vom grünen Klang - wenn sie nicht dem Whiskey verfallen sind. Doch eben solchen betrunkenen Roten fällt Alvin in die Hände. Sie sollen ihn dem Governor Harrison ausliefern, der durch Alvins Entführung einen Krieg zwischen Roten und Weißen anzetteln will. Und nur einer kann Alvin retten, Tenskwa-Tawa, der Prophet der Indianer. DER ROTE PROPHET ist Orson Scott Cards zweiter Roman aus der Saga um Alvin Maker, jenes außergewöhnliche Kind. das in einem anderen, magischen Amerika aufwächst.
























































