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Steve White

    Steve White is an American science fiction author, best known as the co-author of the Starfire series alongside David Weber. His works often delve into the military and political aspects of interstellar conflicts, exploring the complexities of command, strategy, and the ethics of warfare in space. White's style is characterized by meticulous world-building and a realistic portrayal of military life, delivering engaging and thought-provoking narratives to readers. His writing frequently examines themes of duty, sacrifice, and the consequences of decisions within a vast and dangerous cosmic setting.

    Crusade
    The Shiva Option
    In Death Ground
    Pirates of the Timestream
    Her Majesty's American
    Oblivion
    • Oblivion

      • 448 pages
      • 16 hours of reading

      The war with the profoundly alien Arduans has ended, and the Arduans have come to call humanity their allies. Most of them—the Arduan warrior caste refuses to accept defeat. Now known as the Kaituni, they are waging a war of extermination against all members of the pan-Sentient Union, human and Arduan alike. What’s more, the Kaituni have an unexpected weapon in their arsenal: the alien Arachnids, once thought driven to extinction. The Kaituni drive the Arachnid fleet ahead of them, inflicting untold damage. The war has been marked by retreat on the side of the pan-Sentient Union. It seems the best they can do is minimize their losses. But now the Arachnids and the Kaituni are at the doorstep to the Heart Worlds, Sol, and Earth: Alpha Centauri. The odds look bleak. But Admiral Ian Trevayne and Commodore Ossian Wethermere have faced down long odds in the past. It’s time to take a stand, for Earth, for humanity . . . and for the pan-Sentient Union!

      Oblivion
      3.8
    • Her Majesty's American

      • 290 pages
      • 11 hours of reading

      THE UNION JACK TAKES TO SPACE! All-new alternate history science fiction from New York Times best-selling author Steve White.In an alternate future where the British Empire never crumbled, the space ships of Her Majesty’s Navy work to keep the spaceways safe. But there are those among the stars who are not so happy being subjects of the British Empire. In the Tau Ceti system, a terrorist faction of the rebellious Sons of Arnold attacks the empire from within, and warships of the theocratic Caliphate enter the system, prepared to do their worst to destroy the hated empire head on. Yet standing against the coming anarchy and tyranny is one intrepid spy prepared to risk all for queen and empire!

      Her Majesty's American
      3.4
    • Pirates of the Timestream

      • 368 pages
      • 13 hours of reading

      Jason and his companions travel to the seventeenth century to encounter the real pirates of the Caribbean - including a beautiful she-pirate who turns out to be Transhumanist renegade! To Jason's horror, he also learns that the Teloi aliens who were the grim reality behind the pagan pantheons of antiquity.

      Pirates of the Timestream
      3.6
    • In Death Ground

      • 632 pages
      • 23 hours of reading

      The Bugs have a superior drive technology, overwhelming numbers, and a strategy that's mind-numbingly alien. But they have finally encountered a food source that's too stubborn to go down easy. For the humans and Orions of the Grand Alliance choosing their strategy was easy--the only possible objective in the Fourth Interstellar War was the complete extermination of the Bugs.

      In Death Ground
      4.1
    • The Shiva Option

      • 768 pages
      • 27 hours of reading

      The war with the mind-numblingly alien Arachnids was not going well and the Grand Alliance may have to resort to the Shiva Option.

      The Shiva Option
      4.0
    • Crusade

      • 426 pages
      • 15 hours of reading

      The Prodigal's ReturnNeither side having proved capable of pressing their conflict to a successful conclusion, the Human-Orion war to end all interstellar wars has collapsed into an uneasy peace. But it is a peace filled with fear, hatred and mistrust on both sides. Then from out of a warp point notorious for devouring space ships, appears a ship from the dim mists of half-forgotten history. It responds to hails from patroling Orion sentry using ancient human codes from a long lost colony. And it opens fire on the Orions, igniting the fires of interstellar war anew, in a quest to free Holy Mother Terra...

      Crusade
      4.0
    • Sunset of the Gods

      • 224 pages
      • 8 hours of reading

      Time traveler Jason Thanou can only prevent the god Pan from turning ancient Athens into a place dominated by twisted humans and evil alien forces if he discovers Pan's secret and thwarts a conspiracy that stretches for millennia

      Sunset of the Gods
      3.8
    • Insurrection

      • 416 pages
      • 15 hours of reading

      After fighting the Khanate, with the crucial help of the Fringe Worlds, the Inner Worlds have decided not to give up the powers they seized during the war. Rather than allow the Fringers representation in the Federation, they are inviting the Khanate in. The Fringers have only one answer to that: Insurrection!

      Insurrection
      3.8
    • Starfire: Imperative

      • 608 pages
      • 22 hours of reading

      New York Times Best-Selling Author Steve White collaborates with Compton Crook Award Winner Charles Gannon to continue the Starfire adventure saga. Following the war with the Arduans—alien invaders who arrived in STL ships—most are now productive citizens of the Rim Federation. However, many in the Arduan warrior caste refuse to accept defeat or recognize other intelligent races. Their leader, Admiral Amunsit, controls the Zarzuela system and, alongside a faction of peaceable Arduans, seeks allies among refugee fleets that abandoned their now-dead home system. As diplomatic efforts aim to ease tensions with these aggressive neighbors, two heroes from the previous conflict—Admiral Ian Trevayne and young troubleshooter Ossian Wethermere—uncover a deeper Arduan conspiracy that threatens the stability of the Pan-Sentient Union and potentially all of interstellar civilization. The narrative promises vivid battle sequences and thought-provoking themes, appealing to fans of fast-paced action and historically informed world-building.

      Starfire: Imperative
      3.3
    • Extremis

      • 880 pages
      • 31 hours of reading
      Extremis
      3.6
    • Wolf Among the Stars

      • 256 pages
      • 9 hours of reading

      A near-future Earth has shaken off the devastating colonization by alien Lokaran invaders and totalitarian rule by the alien's puppets, the Earth First party. But now Earth is flung into galactic intrigue and war.

      Wolf Among the Stars
      3.6
    • Exodus

      • 384 pages
      • 14 hours of reading

      Once before, the sentient races in the known part of the galaxy -- humans, Orions, Ophiuchi and Gorm -- had united to defeat alien invaders. The "bugs" were as incomprehensibly alien as they were revoltingly evil, using all other living things, intelligent or not, as food, and they had been defeated at a terrible cost. Decades have since passed and the gallant warriors of the battle against the bugs have grown old, while new generations have grown complacent...dangerously so. Long ago, much of the population of an entire planet had built a huge fleet of ships, each ship larger than a city, and fled their world before its sun went nova. Those slower-than-light ships traversed many light years, and have now arrived at the world they intend to make their new home. They regard the fact that the planet is already colonized by humans as a mere inconvenience, the more so since their mode of communication is so different from anything humans use that they do not consider humans and their allies to be truly intelligent. And the arriving aliens know -- or, at least, they believe -- that when they die they will be reincarnated, so they do not hesitate to attack humans and their allies with suicidal fury. This time, the intelligent races of the old alliance will not have to worry about becoming an invader's meal -- but that will be small comfort if the invaders decide that genocide is justified for their own survival...

      Exodus
      3.5
    • Forge of the Titans

      • 384 pages
      • 14 hours of reading

      The resurgence of ancient gods brings danger and conflict, with some deities harboring malevolent intentions. Set against a backdrop of myth and power struggles, the narrative explores the clash between humanity and these formidable beings. The author, known for coauthoring a bestselling series, weaves a tale that promises tension and excitement as characters confront the challenges posed by these powerful forces.

      Forge of the Titans
      3.2
    • Prince of Sunset

      • 400 pages
      • 14 hours of reading

      Set against a backdrop of a crumbling empire, the story follows Basil Castellan, whose life changes after a mysterious encounter with a dragon-like being. As the Empire faces rebellion from the New Humans, Basil and his friends Sonja and Torval, fresh graduates of the Imperial Deep Space Fleet Academy, find themselves unwittingly caught in a brewing conflict. They must navigate the complexities of war while uncovering the significance of the ancient Luon, who hold greater power and wisdom than humanity realizes.

      Prince of Sunset
      3.5
    • Day of Infamy

      Attack on Pearl Harbor

      • 48 pages
      • 2 hours of reading

      On December 7, 1941, the Japanese Navy launched a surprise attack on American military bases in Pearl Harbor, Hawaii. Masterfully planned and executed, the attack devastated the US Pacific Fleet; in less than two hours, Japanese aircraft had sunk or damaged all eight US battleships anchored in the harbor and had destroyed 151 planes. Thrust into battle, the United States could have only one response: war. DAY OF INFAMY portrays the attack that drove the United States into World War II in full-color, historically-accurate comic book narrative. Featuring the personal stories of front-line heroes like Ken Taylor, George Welch, and mess attendant Dorie Miller, DAY OF INFAMY also provides rich background material – causes and consequences, key players, and a glossary of terms – as well as a list of additional resources that encourages readers to delve further into the time period. DAY OF INFAMY is the ultimate way to experience how Pearl Harbor unfolded and to introduce a lifelong passion for reading.

      Day of Infamy
      3.2
    • Vampires

      • 80 pages
      • 3 hours of reading

      For centuries, vampires have lurked in the shadows, preying upon the weak and defenseless. Now, with world population centers booming, the vampires have found rich new hunting grounds. This book contains all the information necessary to recognize and combat the growing vampire threat.

      Vampires
      3.1
    • THE ALIENS PLAYED BY THE RULES. THEIR RULES. When the Lokaron suddenly appeared in the skies of Earth, America was enjoying victory in the off-and-on war that had occupied most of the 20th century. That's why they chose America to occupy and use as their puppet in dominating the planet. We were already set up to do it, now we would do it for them. Not that they were evil; they just insisted that we trade with them. By their rules, rules backed up by irresistible weapons. In terms of those rules, they would even play fair -- but in the long run, if they didn't own something, it would be because they didn't want it. At first we tried to fight, but just as the Japanese, the Chinese, the Hindus and all the rest had learned, when the ones with the guns say "Let's trade!" they really mean "Trade or bleed". And so you trade -- even if you won't have a country -- or a planet -- left when the last round is played out. But worms turn, and just as had the Europeans a century ago, the Lokaron were going to learn a lesson from their victims, a lesson that they weren't going to like one bit....

      Eagle against the stars
      3.3
    • A paleoartist is an illustrator who specialises in the science and art of reconstructing ancient animals and their world. In Dinosaur Art, ten of the top contemporary paleoartists reveal a selection of their work and exclusively discuss their working methods and distinct styles. Filled with breathtaking artwork - some never before seen - and cutting edge paleontology, this is a treasure trove for dinosaur enthusiasts, art lovers and budding illustrators.

      Dinosaur art : the world's greatest paleoart
    • Starfire. Kreuzzug

      • 624 pages
      • 22 hours of reading

      Auf Messers Schneide Die Menschheit hat das Weltall erobert. Schon bald nach der ersten Begegnung mit der Zivilisation des Orion-Systems bricht ein interstellarer Krieg aus. Bis beide Seiten zur Erkenntnis kommen, dass ein Friedensabkommen mehr nützen kann als Krieg, dauert es. Endlich ist jedoch ein brüchiger Friede vereinbart - da taucht plötzlich ein Raumschiff aus der Vergangenheit auf und greift die Orion-Flotten an. Ist dies das Ende? Steve White, Jahrgang 1948, hat lange Jahre beim US-Militär gedient, unter anderem in Vietnam und im Mittelmeerraum. Er hat bereits zahlreiche Science-Fiction-Romane veröffentlicht, und mit der gemeinsam mit David Weber entwickelten STARFIRE-Serie hat er internationalen Ruhm erlangt. Steve White lebt in Charlottesville, Virginia

      Starfire. Kreuzzug
      5.0
    • Die Menschheit ist von Feinden umzingelt - doch jetzt schlägt sie zurück Noch herrscht Frieden im Sonnensystem. Die weit verstreuten Welten der Menschen werden von der Föderation regiert. Doch auf den abgelegenen Grenzplaneten regt sich Widerstand, und als die Botschafterin der Grenzwelten ermordet wird, bricht das Chaos aus. Nur ihr ehemaliger Bodyguard und ein engagierter Politiker sehen die Gefahr - denn jenseits der Föderation wartet ein Imperium darauf, die Menschheit zu unterwerfen. Ein Krieg in der Galaxis scheint unvermeidlich ... Steve White, Jahrgang 1948, hat lange Jahre beim US-Militär gedient, unter anderem in Vietnam und im Mittelmeerraum. Er hat bereits zahlreiche Science-Fiction-Romane veröffentlicht, und mit der gemeinsam mit David Weber entwickelten STARFIRE-Serie hat er internationalen Ruhm erlangt. Steve White lebt in Charlottesville, Virginia.

      Starfire - 1: Rebellion - Deutsche Erstausgabe