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Lynn Willis

    Call of Cthulhu: Cthulhu by Gaslight
    Call of Cthulhu RPG
    • 2012

      Call of Cthulhu: Cthulhu by Gaslight

      Horror Roleplaying in 1890s England

      • 192 pages
      • 7 hours of reading

      CTHULHU BY GASLIGHT offers a thoroughly developed Victorian England setting for use with Call of Cthulhu. Character creation has been enhanced with new wrinkles. There are articles on the Victorian world, crime, politics, personalities, and so forth. There are extensive sections on the Cthulhu Mythos in Britain -- creatures, cults, and books -- and a pr cis of Ramsey Campbell's Severn River Valley. Also included are tips on running various types of Gaslight-era campaigns, a gazetteer of intriguing British myths and legends, a selection of friends and foes from Victorian fiction, and a lengthy bibliography/filmography of suggested reading and viewing. Rounding out this edition are a pair of Victorian-era scenarios -- one an urban adventure set in London, the other set in rural Dartmoor. Includes a two-color, fold-out map of the City of London.

      Call of Cthulhu: Cthulhu by Gaslight
    • 2005

      Call of Cthulhu RPG

      • 288 pages
      • 11 hours of reading
      4.5(7848)Add rating

      Ordinary people are confronted by the terrifying beings and forces of the Cthulhu Mythos. Players portray investigators of things unknown and unspeakable. Except for dice, everything needed for play is included in this book. Call of Cthulhu includes extensive background about H. P. Lovecraft, one-stop investigator creation, dozens of skills, three eras of play (1890s, 1920s, and present-day), over 200 Mythos creatures and spells, ready-to-play investigators, expanded weapons data from all three eras, four complete scenarios, and essays on the Necronomicon, Forensic Pathology, and the Dreamlands.

      Call of Cthulhu RPG