Librarian's Note: There is an Alternate Cover Edition for this book here."No more worry, no more fuss! Vushta now belongs to us!"Thus spoke the fearsome rhyming demon, Guxx Unfufadoo, as he and his malevolent minions dragged the City of Forbidden Delights down deep into their dire domain.Gone is Vushta! Gone the Greater Vushta Academy of Magic and Sorcery! And gone with it the mighty Mage Ebenezum's hopes of a cure for his malady of magicks.Now a champion must be found to descend into the depths of the Netherhells; a hero brave and bold - and expendable! Who else but Wuntvor, the wizard's hapless apprentice?So, armed only with a magic sword, a magic horn, a magic hat and five hundred ferrets, Wuntvor prepares to go where no mortal man has gone before...
Craig Shaw Gardner Books
Craig Shaw Gardner was a writer primarily known for his work in the science fiction and fantasy genres. His stories often featured a keen sense of humor, a playful subversion of genre conventions, and memorable characters. Gardner skillfully blended humor with action-packed plots, earning him a dedicated readership. His approach to writing was original and refreshing, making him a distinctive voice in the field.







Verse the second in The Ballad of Wuntvor...in which an uninformed apprentice learns what comes after "Once upon a time..."
Strange have been the travels of Wuntvor in his search of a cure for his master the mighty mage Ebenezeum's malady of magicks. Yet, stranger still the road that lies ahead. For Wunt has caught the cold eye of Death himself, who seeks to add the Eternal Apprentice to the ranks of his morbid minions. To lure the lad to his dread domain, the Relentless Reaper has captured the wizard in his grim grasp. Now, if the Fates (Mary Jane, Victoria and Hortense) allow, Wunt will strike out for Death's Kingdom, to engage the Spooky Spectre in strange and noisy contests, so that Ebenezeum might be spared. But Wunt must walk the alleys and lanes of the Afterlife with caution, lest he stumble into a gutter and lose Death's game... permanently.
A Multitude of Monsters
- 208 pages
- 8 hours of reading
"A fun romp. The field needs more humorists of this caliber." (Robert Asprin)While seeking a cure for his malady of magicks, the suffering sorcerer Ebenezum and his hapless apprentice are rudely interrupted by militant monsters with a cause.
When Ali Baba stumbles across the hidden lair of the notorious Forty Thieves, the thieves force the humble woodcutter to join their throng, and soon he is off on a quest for treasure and adventure.
When a wizard is unable to cure his malady of magicks, he sends his apprentice Wuntnor to seek aid in the distant land of the Eastern Kingdoms which are ripe with fiendish peril.
The Battlestar Galactica receives the Lightning's distress call, getting the coordinates and a cryptic one-word message: "Cylons." A younger William Adama, just promoted to second in command, is worried. Soon, they will discover the base is full of not just Cylons, but also something much more disturbing...and deadly.
The Exploits of Ebenezum - 1: A Malady of Magicks
In Which a Wizard With a Nose for Magic Gets a Very Bad Head Cold...
- 235 pages
- 9 hours of reading
When the wizard-killing demon Guxx Unfufadoo fails at ridding the Netherhells of the great Ebenezum, he instead curses the wizard, making Ebenezum allergic to magic. Ebenezum and his hapless apprentice Wuntvor must journey to the City of Forbidden Delights to seek a cure--and avoid such perils as tap-dancing dragons, enchanted chickens, and sinister shrubbery.
Basierend auf e. Drehbuch von Gale, Bob Nach e. Idee von Zemeckis, Robert 220 S.
Nach einer Geschichte und dem Drehbuch von Daniel Waters und Sam Hamm. 221 Seiten.



