The book is currently out of stock

Parameters
More about the book
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.
Book purchase
Video games as art, Frank Bosman
- Language
- Released
- 2023
We’ll email you as soon as we track it down.
Payment methods
No one has rated yet.