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Slaying the Dragon

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  • 304 pages
  • 11 hours of reading

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Role-playing game historian Ben Riggs unveils the secret history of TSR, the company behind Dungeons & Dragons, which transformed the gaming landscape but ultimately fell due to poor management. With a balance of historical accuracy and entertainment, Riggs’s work is a compelling read for anyone interested in the subject. Co-created by Gary Gygax and Dave Arneson, Dungeons & Dragons launched in 1974, sparking a revolution in role-playing games. Over the next two decades, TSR thrived, producing various editions, game settings, magazines, bestselling novels, and even a TV show. However, by 1997, a series of disastrous decisions led the company to the brink of collapse, only to be rescued by its fiercest rival, Wizards of the Coast, known for the collectible card game Magic: The Gathering. Through extensive research, interviews, and access to confidential documents, Riggs reveals the true story behind TSR's rise and fall. He takes readers behind the scenes of their Lake Geneva headquarters, where innovative creators redefined the genre while mismanagement led to alienation of talent, neglect of their fanbase, and crippling debt. This narrative is as epic as the adventures TSR published, chronicling the legendary tale of the company that shaped the role-playing game world.

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Slaying the Dragon, Ben Riggs

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Released
2023
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(Paperback)
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Language
English
Authors
Ben Riggs
Released
2023
Format
Paperback
Pages
304
ISBN10
1250819474
ISBN13
9781250819475
Series
Rating
3.95 out of 5
Description
Role-playing game historian Ben Riggs unveils the secret history of TSR, the company behind Dungeons & Dragons, which transformed the gaming landscape but ultimately fell due to poor management. With a balance of historical accuracy and entertainment, Riggs’s work is a compelling read for anyone interested in the subject. Co-created by Gary Gygax and Dave Arneson, Dungeons & Dragons launched in 1974, sparking a revolution in role-playing games. Over the next two decades, TSR thrived, producing various editions, game settings, magazines, bestselling novels, and even a TV show. However, by 1997, a series of disastrous decisions led the company to the brink of collapse, only to be rescued by its fiercest rival, Wizards of the Coast, known for the collectible card game Magic: The Gathering. Through extensive research, interviews, and access to confidential documents, Riggs reveals the true story behind TSR's rise and fall. He takes readers behind the scenes of their Lake Geneva headquarters, where innovative creators redefined the genre while mismanagement led to alienation of talent, neglect of their fanbase, and crippling debt. This narrative is as epic as the adventures TSR published, chronicling the legendary tale of the company that shaped the role-playing game world.