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Into the Real

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4.2(56)Add rating

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  • 400 pages
  • 14 hours of reading

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"Lynn Raven may be the boss master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: Going outside and dealing with, ugh, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe "game AI"?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she's always wanted? What do you do when a game and real life merge?"-- Provided by publisher

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Into the Real, John Ringo

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Released
2022
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(Hardcover)
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4.2
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56 Ratings

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