The book is currently out of stock![](/images/blank-book/blank-book.1920.jpg)
![](/images/blank-book/blank-book.1920.jpg)
More about the book
Fundamental mathematical concepts are taught through Unity-based custom examples, focusing on their application in modern video game development. Each concept is grounded in theory, followed by hands-on interaction where you can examine and modify implementations to see their effects in real-time. This approach combines learning with practical application, making it ideal for those interested in game functionality.
Book purchase
Basic Math for Game Development with Unity 3D, Kelvin Sung, Gregory Smith
- Language
- Released
- 2023
- product-detail.submit-box.info.binding
- (Paperback)
We’ll notify you via email once we track it down.
Payment methods
- Title
- Basic Math for Game Development with Unity 3D
- Subtitle
- A Beginner's Guide to Mathematical Foundations
- Language
- English
- Authors
- Kelvin Sung, Gregory Smith
- Publisher
- Apress
- Released
- 2023
- Format
- Paperback
- Pages
- 464
- ISBN13
- 9781484298848
- Category
- Computers, IT, Programming
- Description
- Fundamental mathematical concepts are taught through Unity-based custom examples, focusing on their application in modern video game development. Each concept is grounded in theory, followed by hands-on interaction where you can examine and modify implementations to see their effects in real-time. This approach combines learning with practical application, making it ideal for those interested in game functionality.