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Basic Math for Game Development with Unity 3D

A Beginner's Guide to Mathematical Foundations

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Pages
464 pages
Reading time
17 hours

More about the book

Fundamental mathematical concepts are taught through Unity-based custom examples, focusing on their application in modern video game development. Each concept is grounded in theory, followed by hands-on interaction where you can examine and modify implementations to see their effects in real-time. This approach combines learning with practical application, making it ideal for those interested in game functionality.

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Basic Math for Game Development with Unity 3D, Kelvin Sung, Gregory Smith

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Released
2023
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(Paperback)
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