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Literature, Videogames and Learning

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Pages
218 pages
Reading time
8 hours

More about the book

Exploring the intersection of literature and videogames, this innovative work highlights how game design and gameplay can reshape our comprehension of literary texts. It delves into the transformative potential of interactive storytelling, offering fresh insights into narrative structures and character development through the lens of gaming.

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Literature, Videogames and Learning, Andrew Burn

Language
Released
2023
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