Explore the latest books of this year!
Bookbot

Book rating

Series

Parameters

  • 104 pages
  • 4 hours of reading

More about the book

Writer Grant Morrison and artist Frank Quitely tell the unforgettable story of three innocent pets-a dog, a cat and a rabbit-who have been converted into deadly cyborgs by a sinister military weapons program.With nervous systems amplified to match their terrifying mechanical exoskeletons, the members of Animal Weapon 3 have the firepower of a battalion between them. But they are just the program's prototypes, and now that their testing is complete, they're slated to be permanently "de-commissioned"-until they seize their one chance to make a desperate run for freedom. Relentlessly pursued by their makers, the WE3 team must navigate a frightening and confusing world where their instincts and heightened abilities make them as much a threat as those hunting them-but a world, nonetheless, in which somewhere there is something called "home."

Book purchase

WE3, Grant Morrison, Frank Quitely

Language
Released
2005
product-detail.submit-box.info.binding
(Paperback)
We’ll email you as soon as we track it down.

Payment methods

3.9
Very Good
23304 Ratings

We’re missing your review here.

Title
WE3
Language
English
Publisher
Vertigo
Released
2005
Format
Paperback
Pages
104
ISBN10
1401204953
ISBN13
9781401204952
Series
We3
First published
2011
Original title
We3
Rating
3.9 out of 5
Description
Writer Grant Morrison and artist Frank Quitely tell the unforgettable story of three innocent pets-a dog, a cat and a rabbit-who have been converted into deadly cyborgs by a sinister military weapons program.With nervous systems amplified to match their terrifying mechanical exoskeletons, the members of Animal Weapon 3 have the firepower of a battalion between them. But they are just the program's prototypes, and now that their testing is complete, they're slated to be permanently "de-commissioned"-until they seize their one chance to make a desperate run for freedom. Relentlessly pursued by their makers, the WE3 team must navigate a frightening and confusing world where their instincts and heightened abilities make them as much a threat as those hunting them-but a world, nonetheless, in which somewhere there is something called "home."