Explore the latest books of this year!
Bookbot

Digital game-based learning

Book rating

Parameters

  • 442 pages
  • 16 hours of reading

More about the book

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Publication

Book purchase

Digital game-based learning, Marc Prensky, Sivasailam Thiagarajan

Language
Released
2007
product-detail.submit-box.info.binding
(Paperback)
We’ll email you as soon as we track it down.

Payment methods

3.8
Very Good
56 Ratings

We’re missing your review here.

Language
English
Released
2007
Format
Paperback
Pages
442
ISBN10
1557788634
ISBN13
9781557788634
Series
Rating
3.75 out of 5
Description
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.