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- 1240 pages
- 44 hours of reading
More about the book
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
Book purchase
Game Engine Architecture, Third Edition, Jason Gregory
- Language
- Released
- 2018
- product-detail.submit-box.info.binding
- (Hardcover)
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- Language
- English
- Authors
- Jason Gregory
- Publisher
- Taylor & Francis
- Released
- 2018
- Format
- Hardcover
- Pages
- 1240
- ISBN13
- 9781138035454
- Series
- Rating
- 4.35 out of 5
- Description
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

