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- 48 pages
- 2 hours of reading
More about the book
The book explores the intricate production process and financing of video game development. It covers essential stages such as creating a prototype, securing funding through publisher pitches, and the roles of designers and programmers in software development. Additionally, it delves into testing, marketing strategies, trade show presentations, packaging, and distribution, providing a comprehensive overview of the economic chain involved in bringing a video game to market.
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The Economics of a Video Game, Kathryn Hulick
- Language
- Released
- 2014
- product-detail.submit-box.info.binding
- (Hardcover)
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- Language
- English
- Authors
- Kathryn Hulick
- Publisher
- Crabtree Publishing Company
- Released
- 2014
- Format
- Hardcover
- Pages
- 48
- ISBN13
- 9780778779704
- Rating
- 3 out of 5
- Description
- The book explores the intricate production process and financing of video game development. It covers essential stages such as creating a prototype, securing funding through publisher pitches, and the roles of designers and programmers in software development. Additionally, it delves into testing, marketing strategies, trade show presentations, packaging, and distribution, providing a comprehensive overview of the economic chain involved in bringing a video game to market.
