Bookbot

A Song of Ice and Fire

This series delves into the realm of childhood imagination and play, where ordinary settings transform into adventurous kingdoms. Follow groups of friends as they create their own worlds inspired by myths and legends, exploring how their games become more thrilling with the appearance of mysterious observers. It's a celebration of the power of make-believe and the innocence of childhood, tinged with a hint of underlying suspense.

The Gypsy Game
The Egypt Game

Recommended Reading Order

  1. 1

    The Egypt Game

    • 240 pages
    • 9 hours of reading
    3.9(58)Add rating

    A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.

    The Egypt Game
  2. 2

    The Gypsy Game

    • 240 pages
    • 9 hours of reading
    3.5(1447)Add rating

    The story follows familiar characters as they embark on a new adventure involving Gypsies. April is eager and enthusiastic, while Melanie feels hesitant as new information surfaces. Toby, claiming to be a real Gypsy, adds excitement by offering props from his grandmother. However, the fun takes a serious turn when Toby goes missing, prompting the group to confront the challenges of real-life Gypsy experiences. Their quest to find Toby reveals deeper issues, highlighting the contrast between imagination and reality.

    The Gypsy Game