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The book delves into a wide array of mathematical techniques and problem-solving strategies specifically tailored for applications in computer games, animation, special effects, virtual reality, and CAD. The sixth edition has been thoroughly revised and expanded, making it a valuable resource for anyone interested in the intersection of mathematics and computer graphics.
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Mathematics for Computer Graphics, John Vince
- Language
- Released
- 2022
- product-detail.submit-box.info.binding
- (Paperback)
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