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Bookbot Club
All books
Morgan Kaufmann and English
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Total
100 titles
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Data Governance
John Ladley B.A.
€7.99
Last copy
4.0
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Wavelets for Computer Graphics
Anthony D. DeRose
€6.49
Last copy
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Machine Learning
Balas Kausik Natarajan
€21.49
Last copy
Add to cart
Intel Xeon Phi Processor High Performance Programming
Avinash Sodani
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3.7
Track
Computer Networks. A Systems Approach
Larry L. Peterson
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Track
Physically Based Rendering: From Theory to Implementation
Greg Humphreys
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4.6
Track
Transaction processing : concepts and techniques
Andreas Reuter
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4.4
Track
Paradigms of Artificial Intelligence Programming
Peter Norvig
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4.4
Track
P2P Networking and Applications
Eng Keong Lua
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4.5
Track
Business intelligence guidebook - from data integration to analytics
Claudia Imhoff
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Track
The object data standard. ODMG 3.0
R. G. G. Cattell
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4.0
Track
Building a Scalable Data Warehouse with Data Vault 2.0
Michael Olschimke
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Track
Maya Python for Games and Film
Adam Mechtley
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4.3
Track
IPv6 Socket API Extensions
Keiichi Shima
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Track
Principles of Multimedia Database Systems
V. S. Subrahmanian
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Track
An Introduction to Ray Tracing
Andrew S Glassner
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4.3
Track
Distributed Algorithms
Nancy A. Lynch
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4.2
Track
Curves and Surfaces for CAGD: A Practical Guide
Gerald E. Farin
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4.1
Track
Geometric Algebra for Computer Science
Daniel Fontijne
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4.1
Track
Business Modeling and Data Mining
Dorian Pyle
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4.2
Track
Object-oriented Database Design Clearly Explained
Jan L. Harrington
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4.1
Track
Network Analysis, Architecture and Design
James D. McCabe
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3.5
Track
Digital Electronics and Design with VHDL
Volnei A Pedroni
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4.1
Track
Computer Architecture
David A. Patterson
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4.2
Track
Principles of Digital Image Synthesis 2
Andrew S. Glassner
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4.0
Track
Managing Gigabytes
Timothy C. Bell
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4.2
Track
MPLS Network Management
Thomas D. Nadeau
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3.5
Track
Location-based services
Agnès Voisard
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3.7
Track
Principles of Artificial Intelligence
Nils John Nilsson
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4.0
Track
Essentials of Artificial Intelligence
Matthew L. Ginsberg
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3.8
Track
Computer Organization and Design
David A. Patterson
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4.1
Track
Wireless sensor networks an information processing approach
Leonidas J. Guibas
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3.0
Track
Geometric Tools for Computer Graphics
Philip J. Schneider
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4.0
Track
The Persona Lifecycle
Tamara Adlin
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4.1
Track
Computability, Complexity, and Languages
Elaine J Weyuker
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4.0
Track
IPv6 Clearly Explained
Pete Loshin
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3.0
Track
Mobile 3D Graphics
Kari Pulli
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3.7
Track
Foundations of multidimensional and metric data structures
Hanan Samet
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4.5
Track
Data Mining
Eibe Frank
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Track
The Usability Engineering Lifecycle
Deborah J Mayhew
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4.0
Track
The Art of Game Design. A Book of Lenses
Jesse Schell
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4.4
Track
Graphics Gems IV IBM (Graphics Gems - IBM)
Paul Heckbert
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4.3
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RDF Database Systems
Guillaume Blin
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4.0
Track
Readings in Groupware and Computer-supported Cooperative Work
Ronald M. Baecker
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Track
Level of Detail for 3D Graphics
Various authors
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4.2
Track
Information Visualization
Colin Ware
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4.2
Track
Object-relational DBMSs
Dorothy Moore
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3.5
Track
Letting go of the words. Writing web content that works
Janice Redish
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4.1
Track