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Addison-Wesley
Categories
Computers, IT, Programming
71
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collective
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Addison-Wesley
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1953
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91
English
25
Published in
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35
Hardcover
7
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1
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32
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Stefan Mintert
XML & Co.
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Helmut Kopka
LATEX-Erweiterungsmöglichkeiten
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JavaScript
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Aperture 3
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JavaScript 1.3
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Das Einmaleins der Delphi-Programmierung
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Internet-Programmierung mit Java
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Photoshop-Ebenen
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Kreative Texteffekte in Photoshop
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Linux
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Webdesign mit Adobe Photoshop 6
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Screendesign
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Andre Willms
C++-Programmierung
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Isolde Kommer
Adobe Illustrator CS6
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Das C# codebook
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EJB-2.0-Anwendungen
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Final Cut Pro 3
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Linux-Administrations-Handbuch
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collective
Visual FoxPro
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Jens Jacobsen
Website-Konzeption
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Donald Ervin Knuth
The Art of Computer Programming. Volume 4. Fascicle 5
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John Lakos
Large-scale C++. Volume I, Process and architecture
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Bjarne Stroustrup
Programming : principles and practice using C++
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Barry W. Boehm
Balancing Agility and Discipline: A Guide for the Perplexed
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Bjarne Stroustrup
A tour of C++
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Jennifer Marriott
The official Joomla! book
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Eric Jendrock
The Java EE 6 tutorial: Advanced Topics
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Andrew Hunt
The Pragmatic Programmer
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Simon Archer
OSGi and Equinox : Creating Highly Modular Java™ Systems
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Eric Evans
Domain-driven design : tackling complexity in the heart of software
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David Benyon
Designing interactive systems : people, activities, contexts, technologies
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collective
Object-oriented Analysis and Design with Applications
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David Herman
Effective JavaScript: 68 specific ways to harness the power of JavaScript
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David R. Butenhof
Programming with POSIX threads
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James A. Whittaker
How Google Tests Software
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Martin Fowler
Patterns of enterprise application architecture
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Donald Ervin Knuth
Surreal Numbers
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Daniel Y. Chen
Pandas for everyone : Python data analysis
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Sriram Narayan
Agile IT Organization Design
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Aleksandr Aleksandrovič Stepanov
Elements of programming
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Donald Ervin Knuth
The Art of Computer Programming. Volume 4. Fascicle 6, Satisfiability
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Brian Goetz
Java concurrency in practice
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John M. Vlissides
Pattern hatching : design patterns applied
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Don E. Waldman
Microeconomics
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Jill Dyché
The CRM handbook : a business guide to customer relationship management
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Radia Perlman
Interconnections: Bridges, Routers, Switches, and Internetworking Protocols
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Jason Sanders
CUDA by example: an introduction to general-purpose GPU programming
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Martin Fowler
Refactoring. Improving the Design os Existing Code.
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